Post by Batman on Dec 5, 2016 18:16:59 GMT
Elemental
Katon
E-Ranked
Katon Style: Leaf Burning Exercise
Description: This technique is mostly for training. But it can also be seen as the god-father of all Katon. This training process aids in the mastery of one's elemental manipulation, as it predicates lathering your katon chakra over a leaf [or other appropriate training items]. The goal being to produce enough heat and concentration to burn the item, or even reduce it to ash.
Rank: E
Range: Short
Classification: Ninjutsu
Katon Style: Fire Burning
Description: This technique is a beginner-leveled Katon skill. It requires very little handsigns. Overall, once the proper Katon-based chakra has been produced, the user can ignite a small, yet bright flame along their hands. It serves little combative purpose, but can be used to light up the general vicinity.
Rank: E
Range: Short
Classification: Ninjutsu
Katon Style: Fire Flare
Description: The 'Fire Flare' technique is a basic skill, and often a necessity to all budding Katon Elementalist. In essence, it's a sudden, low-leveled flared of heat and fire. It's range is short, and the release is often spawned from the user's hands. While it isn't exactly practical for high-leveled combat, the skill holds invalued given that at mastery, the user won't require any handseals to perform the jutsu. At high enough levels, this technique can even be used to escape minor bindings, and serve as a minor irritant to those in contact with the flames.
Rank: E
Range: Short
Classification: Ninjutsu
D-ranked
Katon Style: Fire Release Stream
Description: This a basic Katon-based technique. All that's required is minimal build up of Katon-natured chakra in your gullet, before you release into a uniform, free-flowing stream of inferno. The size varies based on the user's skill. All in all, this skill surprisingly heavy hitting for a D-ranked skill, but leaves much to be desired in terms of overall speed. Nonetheless, it can be fired off on the fly given how little hand-signs and control is needed to make this technique function.
Range: Medium
Rank: D
Classification: Ninjutsu
Katon Style: Flamethrower
Description: This skill is similar to the Fire-Release Stream. It';s a basic skill used by typically the most rudimentary of shinobi. After going through the allotted hand-sign, the user can release a speedy stream of fire. It lacks in power, but tends to have enough velocity to make up for it.
Range: Medium
Rank: D
Classification: Ninjutsu
Katon Style: Fire-Run Technique
Description: The user goes through the alloted hand-seals, and releases a stream of fire. It can be unleashed either airbourne in the form of a ring, or it may even run along the ground -- the direction of the inferno being dictated by the user itself. It isn't the most offensively potent technique, but the flowing flames can be used to barricade or block off an individual's path. It may also be used to set up additional skills and/or combo.
Range: Medium
Rank: D
Classification: Ninjutsu
Katon: Tanebi no Jutsu
Description: A simple jutsu meant only for practical jokes. The user must first place their chakra onto an area prematurely. Once they perform a seal, it'll burst into small, minor cinders. The flames are easily ceased, and tend to disperse with even the slightest wind flow.
Range: Short
Rank: D
Classification: Ninjutsu
Katon Style: Smokescreen Gale
Description: Thex user release a thick smog of ash. It's non-combustive, butcan be used to cloud an area much like Kirigakure No Jutsu. However, every two turns, the user must fan the flames in order to keep the thick gale afloat.
Range: Medium
Rank: D
Classification: Ninjutsu
C-rank
Katon Style: Hiding in the Fire
Description: The user is capable of morphing their body to hide in Fire. However, the flames must already be set on the floor, and have to either be comprised of the user's fire, or be made from natural inferno. Once hidden within, no movement is allowed, or else the skill will be disrupted. Despite being hidden, the user may be detected if their stealth isn't up to par.
[It's based off of your scouting ability.]
Range: Short
Rank: C
Classification: Ninjutsu/Scout
Katon Style: Fire Dragon Bukket
Description: Yet another 'Flame-Thrower' like technique. After building up the necessary chakra, the user is able to expel a fastly moving stream of Flame to engulf their opponents. While not the most potent in strength and speed, this technique has the unique ability of 'sticking'. This being, items that are ensnared by the attack often tend to be lit aflame, making it useful for combination techniques as well.
Range: Medium
Rank: C
Classification: Ninjutsu
Katon Style: Chakra Flow
Description: The most basic of all chakra-flow techniques. This skill allows the user to wrap their weaponry in a coating of Katon-based chakra, granting their equipment the capacity to gain minor flames. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat.
Range: Short [user must have physical contact to chakra flow]
Rank: C
Classification: Ninjutsu/Chakra Flow
Katon Style: Exploding Flame Shot
Description: A more advanced form of chakra-flow. Rather than using a weapon as a focal point, the user is able to condense their chakra into their hands. It allows for tiny spheres to be produced, each with slight explosive effects. Once in place, the user can toss the spheres forward. While in-valued due to the lack of handseals, the amount of spheres able to be thrown are low, and inferior to similar techniques with actual hand-signs.
Range: Medium
Rank: C
Classification: Ninjutsu/Chakra Flow
Katon Style: Fireball Jutsu
Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. It's one of the more offensively potent C-ranked Katon jutsu that a shinobi can even add to their arsenal. It has significant speed as well, and the ability to potentially cover a grand radius. Albeit, this technique is also chakra costly for many lower-leveled shinobi and often is sparsely used.
Range: Medium
Rank: C
Classification: Ninjutsu
Katon Style: Phoenix Flower Jutsu
Description: This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. The skill revovles around overwhelming quantity, and immense speed. It's by far one of the fastest moving C-ranked techniques you can add to your arsenal. The power leaves much to be desired, however.
Rank: C
Range: Medium
Classification: Ninjutsu
Katon Style: Dragon Fire Jutsu
Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well.
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Katon Style: Phoenix Flower Shuriken Jutsu
Description: An advanced form of the basic 'Phoenix' Flower Technique.The user unleashes a volley of shuriken with one hand, and at the same time, exhales fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim, or any other object caught within their trajectories. With this jutsu, the user can effectively manipulate the enhanced shurikens more precisely, making their jutsu far more difficult to evade than the norm.
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Requires: Veteran - Phoenix Flower no Jutsu
Katon Style: Misty Flames
Description:The user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or spark, the gas ignites into a large fireball. This blast is indiscriminate and will engulf the user as well if they aren't out of range. The mist only lasts for two turns, before it's dissipated. So it must be used with haste.
[Radius: Max of 5 x 5]
Rank: C
Range: Medium
Classification: Ninjutsu
Katon Style: Fire Clone
Description: An advanced use of Katon Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Katon Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
B-rank
Katon Style: Great Dragon Flame Jutsu
Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds.
Katon Style: Dragon Flame Release Jutsu
Description: A variant of the original, 'Great Dragon Flame' Jutsu.
As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates the great fire, and attacks their opponent. It lacks the same power as it's prequel, but has a much higher quantity and can be partially controlled to give semi-homing capability.
Rank: B
Range: Medium
Classification: Ninjutsu
Katon Style: Great Fire Destruction
Description: A technique where chakra kneaded inside the user's body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames. If used upon dense, combustible terrain such as a forest, the confined area can greatly increase the possibility of the target's incineration.
The jutsu' main area of strength relies in the fact that the restricted, confined radius that it covers is often incinerated beyond repair. In addition., the flames are continuously, allowing the user to shift their aim and force the technique to follow opponents. It has extremely versatile, strategical uses.
[3 x 3 Radius]
Rank: B
Range: Medium
Classification: Ninjutsu
Katon Style: Great Flame Technique
Description: The user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time. As it progressive widens, it becomes a bit more difficult to evade. It is also fast moving, making this a jutsu that shouldn't be taken lightly.
Range: Long
Rank: B
Classification: Ninjutsu
Katon Style: Burning Ash
Description: The user spews a stream of chakra infused gun-powder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy.
Rank:B
Range: Medium
Classification: Ninjutsu
Katon Style: Hiding in the Ash and Dust
Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals.
Rank: B
Range: Short
Classification: Ninjutsu
Katon Style: Fire Wall Jutsu
Description: The user builds up an immense amount of Katon-natured chakra into their gullet, before releasing it outward in a single, uniformed stream. The pressurized nature of the flames makes it able to interact with physical objects, and as it flies, the flames instinctual form into a rectangular, obtuse shielding. It blazes, rushing forward to shield the user from all frontal attacks.
Despite being primarily defensive, given that the 'Wall' is in fact made of flames, any direct contact will spawn excruciating burns. Couple that with the technique's fast-moving, wide-ranged and physical approach, and this technique also holds potent offense.
Rank: B
Range: Medium
Classification: Ninjutsu
A-rank
Katon Style: Great Flame Flower
Description: Kneading his chakra and then converting it to fire, the user creates a multitude of fireballs at the same time which then rain down on the target causing severe, widespread damage around the field. These fireballs can easily destroy Earth Release-created shelters and even overpower Water Release attacks.
Rank: A
Range: All-Ranges
Classification: Ninjutsu
Katon Style: Intelligent Hardworker
Description: The user kneads their chakra, before releasing a massive swarm of energy forward. The sphere of Fire is intent, covering a wide radius and moving to engulf all that remain in it's path. It continues to move, before reaching it's breaking point, and experience an intense period of combustion. The flames expand from that point, easily being capable of leveling an entire battlefield. As you'd expect, this takes a considerable amount of chakra.
Katon Style: Fire Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Katon Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Katon-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a thick burst of flames will move to engulf a target, leaving them tattered and burned, or even worse.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.\
Rank: A
Range: All range
Classification: Ninjutsu
S-rank
Katon Style: Great Fire Annihilation
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive fireball,[2] which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames.
[Range: 15 x 15]
Rank: S
Range: Long
Classification: Ninjutsu
Wind
E-Ranked
Wind Style: Leaf Cutting Exercise
Description: A basic, generic application of Fuuton-based chakra. It's typically used to teach the bare essentials of the elemental release. The process demands that the user develop two opposing currents, and use the wind-gales so tightly together than it can completely and utterly slice the leaf in half. Naturally, the other villages apply different methods when appropriate. Such as rocks, and so forth.
Rank: E
Range: Short
Classification: Ninjutsu
Wind Style: Gale Strike
Description: A low-leveled, defensive technique. It doesn't do much, but can produce a deent gale of wind in whatever direction the user desires. It can be used to push loose furniture, and sometimes even to deflect weaponry.
[At mastery, can opt to use it from all directions. ]
Range: Medium
Rank: E
Classification: Ninjutsu
Wind Style: Hanpatsu Kaze no Jutsu
Description: Another low-leveled, supplementary jutsu. It has no barings on larger objects or organisms. But this technique can be used to lace a small piece of matter in wind chakra, and then subsequently pull it over with a gale of wind. The skill, however, has almost no attacking potential. It can only be used in a close-ranged setting.
Range: Short [2 tiles max]
Rank: E
Classification: Ninjutsu
D-rank
Wind Style: Wind Release Stream
Description: A generic application of the Fuuton Release. After performing the allotted hand-signs, the user simple exhales, releasing a fast-paced stream of wind. The wind is visible due to the density, and has potential to deal significant damage to living organisms, and even the environment. In addition, it can be used in an airbourne capacity, allowing the user to rocket along in the air in the opposite direction that they fired. This gives the user enhanced body mobility even while in the air.
Range: Medium
Rank: D
Classification: Ninjutsu
Wind Style: Divine Wind
Description: The user releases a gust of wind that forms several small tornadoes. The tornadoes themselves aren't too fierce-some. They can be used to gather up debris, and serve as minor block-ades to insufficient forces trying to break-through. However, it can be combined with other techniques -- namely Fire Release: Fire Run -- for devastating results.
Range: Medium
Rank: D
Classification: Ninjutsu
Wind Style: Air Current Wild Dance
Description: The user creates and control air currents from the palms of their hands. The technique is able to easily whip up loose dust in the area. It is also performed to create a controllable dust storm.
[5 x 5]
Rank: D
Range: Medium
Classification: Ninjutsu
Wind Style: Air Cushion
Description: The user creates an updraft underneath their bodies. It can be used to cushion a potentially fatal drop or slam. Or it can aid in a free-fall, effectively slowing the rate in which the user tumbles down.
C-rank
Wind Style: Air Bullets
Description: This technique shoots multiple bullets of air at the victim with intense speed. The amount and speed varies based on a user's skill. However, the speed coupled with the sheer quantity makes for a technique that is extremely difficult to evade. It can be used to attack a large number of opponents at once.
Rank: C
Range: Long
Classification: Ninjutsu
Wind Style: Great Breakthrough
Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. The attack is purely concussive, and given it's wide-range, is difficult to evade fully.
Rank: C
Range: Medium
Classification: Ninjutsu
Wind Style: Gale Palm
Description: The user releases a relatively powerful gust of wind. It isn't as wide-ranged as Great Breakthrough, but the attack is more easily executed. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times."
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Wind Style: Wind Clone Jutsu
Description: An advanced use of Fuuton-Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Fuuton Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Wind Style: Pressurized Sphere
Description: The user first draws in a mass of wind-based chakra into their stomach, and uses it to convert the oxygen within their own body. While it remains in their stomach, the goal is to pressurize it to the max, before eventually release it in the form of a significant, body-sized sphere. It flows, crashing into the first bit of tangible matter that it can, and releasing a powerful maelstrom of Fuuton destruction.
Rank: C
Range: Medium
Classification: Ninjutsu
Wind Style: Chakra Flow
Description:The most basic of all chakra-flow techniques. This skill allows the user to wrap their weaponry in a coating of Wind-based chakra, granting their equipment the capacity to gain minor winds. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat.
Range: Short [user must have physical contact to chakra flow]
Wind Style: Rotating Shuriken
Description: An advanced form of Fuuton chakra flow. The user wraps their shuriken in a veiling of wind-based chakra. Once applied, a gathering of visible wind can be seen gathering around, and forcibly moving the shuriken in a circular revolution. Once ready, the shinobi may send the buzzing tool outward with amazing speed. The enhances spawned by the Fuuton chakra increases the range, and the cutting prowess.
Rank: C
Range: Medium
Classification: Ninjutsu
Wind Style: Sickle Weasel Technique
Description: By freely manipulating the gale brought forth by the Giant Folding Fan, the many air currents collide and create vacuum pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet.
B-rank
Wind Style: Kazekiri no Jutsu
Description: The user can utilize either hand-signs, or a ninja tool -- like the Kyodai Senshu. Once those, wind chakra is released, forcing the oxygen in the general surrounding to kickstart and move forward in a singular, fastly moving blade of wind. Given it's shape and make up, the attack has a very high potential or capacity to cut through an opponent, making it highly lethal and dangerous.
Rank: B
Range: Long
Classification: Ninjutsu
Wind Style: Renkudan
Description: The user gathers up chakra within their belly and constantly fuels that area of the body with a continously flow of pressurized wind. The user can continue to build up until their body no longer can compact the mass of oxygen. Once ready, the shinobi unleashes the attack in the form of a vast, pressurized sphere of air. It continues to fly until either in contact with a sufficiently sturdy tangible piece of matter, or until the max distance has been reached. ALong it's path, the pressurized sphere drills through most things, before inevitably exploding into a maelstrom of wind.
Rank: B
Range: Long
Classification: Ninjutsu
Wind Style: Great Cyclone Scythe
Description: This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
Rank: B
Range: Long
Classification: Ninjutsu
Wind Style: Vaccum Spheres
Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
Rank: B
Range: Medium
Classification: Ninjutsu
Wind Style: Vaccum Waves
Description: The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit. While not as powerful as a simple Kazekiri, the sheer multitude of bladed attacks makes up for that factor.
Rank: B
Range: Medium
Classification: Ninjutsu
Wind Release: Wind Wall
Description: The user releases a mass of Fuuton-natured chakra from all angles. It builds up the air current to form a thick layer of pressurized wind, a barrier that can block them from all forms of attacks. The dome, whilst made up of a gas, is pretty much solid. However, it is short-ranged, and thus can only protect the immediate vicinity.
Rank: B
Range: Short
Classification: Ninjutsu
A-rank
Wind Style: Cast Net
Description: Derived from the original 'Kazekiri' technique, the user is enabled to releases a wide-ranged net, of lethally cutting wind. It rushes to ensnare an opponent, and often can prove fatal. Given the added range, this jutsu is increasingly more difficult to evade.
Rank: A
Range: Medium
Classification: Ninjutsu
Wind Style: Vaccum Serial Wave
Description: The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by Baku, where the augmented attack proved effective enough to even slice through the Defenses of a complete Susanoo.
Range: Medium
Classification: Ninjutsu
Wind Style: Blade of Wind
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of wind kunai, then this technique is akin to an unavoidable longsword which can leave the target's body mutilated. The wind blades can be created and thrown, like projectiles, in rapid succession.
Rank: A
Range: Short
Classification: Ninjutsu
Wind Style: Wind Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Wind Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Wind-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a heavy torrent of wind will move to engulf a target, leaving them ensnared in cutting winds.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.\
Rank: A
Range: All range
Classification: Ninjutsu
Doton
E-rank
Earth Style: Rock-Crushing Exercise
Description: The user typically only acquires this technique as an entry way into the elemental world of Doton. The exercise pretty much is to use one's chakra to break down a rock into dust, or to crush it even.
Rank: E
Range: Short
Classification: Ninjutsu
Earth Style: Iwa Tounyuu no Jutsu
Description: This jutsu allows a small rock, about the size of a fist, to be lifted and hurled at someone or something.
Rank: E
Range: Medium
Classification: Ninjutsu
Earth Style: Dirt Soften Technique
Description: A low-leveled ninjutsu that can be used to uproot and soften a significant amount of dirt. This can be used to hide traps, or simply make the ground more suitable to be thrown into.
Rank: E
Range: Medium
Classification: Ninjutsu
Earth Style: Practice Brick Technique
Description: A rudimentary technique that almost any shinobi may be able to learn. Manipulating pre-existing ground, the earth rises up to form a weak, make-shift blockade. It's hard effectively for combat, but can have certain strategical values if employed correctly.
Rank: E
Range: Short
Classification: Ninjutsu
D-rank
Earth Style: Mud Silhouette
Description: This technique lets the user summon a river of mud. This technique can have water added to it to speed up the flow and increase its power.
Rank: D
Range: Medium
Classification: Ninjutsu
Earth Style: Head Hunter
Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. The attack, however, is fairly easy to evade if the opponent has suitable reaction speed.
Rank: D
Range: Short
Classification: Ninjutsu
Earth Style: Earth Release Stream
Description: This technique allows the user to build up Doton-based chakra in their mouth, and release into a fast-moving stream of mud/earth. It can crush into an opponent, producing concussive damage.
Rank: D
Range: Medium
Classification: Ninjutsu
Earth Style: Doton Shuriken no Jutsu
Description: This technique allows the user to shift and manipulate earth around the general vicinity, and shape it into a Shuriken. The shuriken can subsequently be fired off using the user's chakra, and thus can tear into the skin, or strike an opponent's vital location.
Rank: D
Range: Medium
Earth Style: Rikujou Douyou no jutsu
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. This technique is usually used for distraction.
Range: Mediun
Classification: Ninjutsu
Rank: D
C - Rank
Earth Style: Earth Clone
Description: An advanced use of Doton-Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Katon Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
Earth Style: Earth Tearing Palm
Description:This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area.[2] This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
It covers a significant radius, and if not evaded, the victim will find themselves being buried alive.
Rank: C
Range: Medium
CLassification: Ninjutsu/Clone Jutsu
Earth Style: Underwater Projection Fist
Description: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface.[2] Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention.
Rank: C
Range: Any
Classification: Scout/Ninjutsu
Earth Style: Hiding in the Rock
Descripton: This technique allows the user to camouflage themselves with the earth around them. However, just as with the other 'Hiding Techniques'. the user must remain still, lest their cover be blown.
Rank: C
Range: Short
Classification: Scout/Ninjutsu
Earth Style: Tunneling Technique
Description: This is a basic technique that allows for the user to craft tunnels along the ground. The tunnels can only be developed or craft on non-chakra based substances. Once done, they can be used for infiltration purposes.
Rank: C
Range: Short
Classification: Ninjutsu
Earth Style: Rock Gun Technique
Description: This is a technique in which bullet-sized bits of a rock are developed and shot out from the user's mouth with impressive force and speed. The second the rocks leaves, it gradually increases and grows in size, before rivaling that of a boulder. The boulder aims to crash into the target, crushing said target under the boulder's immense weight.
Rank: C
Range: Long
Classification: Ninjutsu
Earth Style: Earth Shore Return
Description: After performing the proper hand-signs, the user is able to slam their hands against the floor. Immediately after, a large wall of Earth rises up, blocking the user's front. The defense is far from perfect, however, as it only guards from frontal attacks, leaving the caster open to other assaults.
Rank: C
Range: Short
Classification: Ninjutsu
Earth Style: Flying Thrown Stones
Description: The user kneads chakra along the ground, forcing the nearby terrain to shake and take shape. From the floor itself, numerous rocky projectiles will form, and cascade along the air. It allows for a rapid, fast-paced assault from seemingly uncountable flying objects meant to pelt and wear down potential opponents. Due to the amount, the attack is suited for large groupings.
Rank: C
Range: Medium
Classification: Ninjutsu
Earth Style: Chakra Flow
Description: The most basic of all chakra-flow techniques. This skill allows the user to wrap their weaponry in a coating of Doton-based chakra, granting their equipment added durability. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat.
Range: Short [user must have physical contact to chakra flow]
Rank: C
Classification: Ninjutsu/Chakra Flow
Earth Style: Hiding Like a Mole
Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy.One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Range: All
Rank: C
Classification: Ninjutsu
Earth Style: Subterranean Voyage
Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an assault ninjutsu.
Rank: C
Range: All
Classification: Ninjutsu
Earth Style: Mud Spore
Description: An advanced form of the Mud Silhouette technique. The user is capable to conjure up a mass of mud along the ground, and use it to send a uniform stream to wash away an opponent. The range is medium, and the size is enough to account for the average human body. With water, the power may be increased.
Rank: C
Range: All
Classification: Ninjutsu
B-rank
Earth Style: Earth Dragon Bomb
Description: When used with Earth Release: Earth Flow River, this technique can create a dragon-like head to fire balls of mud at an opponent. This can also be combined with a fire technique to shoot searing hot rock towards an opponent. On it's own, the technique is still quite capable of unleashing intense, cannon-balls of mud to assault and dish out immense concussive damage.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Style: Earthen Corridor
Description: This technique causes the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Style: Earth Wall Technique
Description:The user creates a solid wall of earth as a form of Defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. "
Rank: B
Range: Short
Classification: Ninjutsu
Earth Style: Earth and Stone Bamboo Shoot
Description: This technique condenses the soil and rock in the same area to sprout out in the form of a four large spikes. They can attack from four separate structures or directions, making the skill increasingly difficult to evade. The size varies based on a user's overall level of skill.
Rank: B
Range: Mid-Range
Classification: Ninjutsu
Earth Release: Mud Slide
Description: The technique requires that the ground be first morphed into mud. If there isn't any existing mud, the user may take a single turn to forcibly convert the ground. Once settled, after the hand-signs are performed, the floor suddenly ruptures, sending a massive torrent of Mud flying forward. It's size like tsunami, aiming to engulf, crush, and sweep away any opponent that may unfortunately be within it's path of destruction. The attack is extremely powerful, but is also chakra taxing.
[7 x 7 Range]
Rank: B
Range: Mid-Range
Classification: Ninjutsu
Earth Style: Earth Flow Divide
Description: By flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, on can tear apart the earth, forming large chasms. Manipulating the chakra requires immense chakra control. But if one has such skill, they can use the technique for a plethora of means. Such as splitting up an enemy from their team, destroying enemy camps, or even for attacking purposes by sending up sudden elevations to attack unsuspecting enemies.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Style: Opening Earth Rising Evacuation
Description: With this technique, the user can bring up to the surface something that is deep underground. Once the technique is applied, a significant, large volcano-like structure will manifest into the battlefield. From the opening ring at the top, extremely suction will occur, propelling anything that was hidden underneath the ground to be sent flying about with immense force.
This holds obvious advantages when dealing with opponents hiding underneath the Earth. If caught, they may suffer immense concussive force as the technique sends them packing. Alternatively, this may also be used to launch projectiles from underneath the ground.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
Description: This technique trans the victims inside a self-repairing dome of earth, which is able to swiftly reform when damaged. The barrier is special in that it allows the user to also slowly siphon away the chakra of an opponent trapped within. Given it's self-repairing properties, and immense durability, this is a fierce-some technique and shouldn't be taken lightly.
Rank: B
Range: Short - Mid
Classification: Ninjutsu/Barrier
Earth Release: Domu
Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu.
Range: Short
Rank: B
Classification: Ninjutsu/Chakra Flow
A-Rank
Earth Style: Earth-Style Rampart
Description: Derived from the base-level, 'Earth Wall' technique. With this skill, the user is able to craft a gigantic rampert underneath their feet, by shaping the increasing the amount of earth with chakra. Based on the user's will, the rampart can range in size, and even form a significant Hill n order to move a person, or to self as a defensive barricade.
Range: Short to Mid-Range
Classification: Ninjutsu
Rank: A
Earth Style: Earth Golem
Description: This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of earth. Depending on the user, the golem can be formed instantly.
Range: All Ranges
Rank: A
Classification: Ninjutsu
Earth Style: Swamp of the Underworld
Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Range: Long
Rank: A
Classification: Ninjutsu
Earth Style: Doton Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Doton Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Doton-based ninjutsu a user may desire, this time with just as much power as the original. When suffering enough damage, the clone will begin to dissipate, and form a layer of mud. If the attack was with physical force, the mud may solidify and harder over the attacking appendage, holding your target in place.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.
Further more, it may begin to regenerate if given enough time, making this a potentially limitless clone so long as the user has enough chakra to back up it's rejuvenation. [Requires two turns to respawn.]
Rank: A
Range: All range
Classification: Ninjutsu
Earth Release: Moving Earth Core
Description: This technique grants the user the ability to lower and raise the ground in the surrounding area at all. As such they may either creative massive holes, or extremely forms of elevations. The size of the affected area varies based on the user's skill and the amount of chakra they wish to shell out. Nonetheless, this provides invaluable strategic leeway, as it can aid in your evasion, put an opponent in a predicament where their ability to evade is slim-to-none, or allow you to use the attack for both defensive or offensive purposes.
Rank: A
Range: All Range
Classification: Ninjutsu
Suiton
E-ranked
Water Style: Water Manipulation Training
Description: This is typically done to refine one's elemental efficiency when first starting down the career of Suiton ninjutsu. The exercise is based upon manipulating pre-existing waters in small, minor bursts. It also works on teaching the user the bare essentials for creating their own water source. With this technique, one can create small puddles, and do very minor manipulation of the liquids, such as forming ripples, moving it across the floor for pranks/tricks.
Rank: E
Range: Medium
Classification: Ninjutsu
Water Style:Mizu no Waruasobi
Description: A very simple technique which involves a simple flick of one's hands and a muster of sweat in the fingers. A precise flick comes from of the hands or even a shake can be made as if trying to get something off one's hands. It has no offensive properties, but the unsuspecting attack can potentially irritate one's vision!
Rank: E
Range: Short
Classification: Ninjutsu
Water Style: Water Mirror Technique
Description:A simple jutsu that allows the user to turn a quantity of water as small as a drop and as large as a small puddle into a mirrored surface. This can allow the user to see behind himself, and around corners with careful application of the technique.
Rank: E
Range: Short
Classification: Ninjutsu
D-Rank
Water Style: Water Gun
Description: The user fires out a stream of water from their mouth. This is the simplest of water release techniques. It lacks power, but is actually pretty fast for it's rank, making it somewhat useful in combat.
Rank: D
Range: Medium
Classification: Ninjutsu
Water Style: Water Release Stream
Description: A basic technique in which the user unleashes highly pressurized water. It flows with impressiv e power and speed. In addition, due to it's low chakra control demand, this technique is highly accessible and very easily used whilst in combat.
Rank: D
Range: Long
Classification: Ninjutsu
Water Style: Water Shuriken
Description: The user is able to create large amounts of shuriken, made entirely of water. Once ready, they can fire it off using their chakra control. The speed in which they travel is based solely on the shinobi's skill with the elemental release.
Rank: D
Range: Medium
Classification: Ninjutsu
Water Style: Hidden Mist Jutsu
Description:This displacement technique is a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dojutsu.
Rank: D
Range: Medium
Classification: Ninjutsu
C-Rank
Water Style: Syrup Trap
Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
Rank:C
Range: Medium
Classification: Ninjutsu
Water Style: Raging Waves
Description: Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Water Release technique. It's one of the standard C-Ranked techniques. Its size and strength naturally rests on the user's own overall capabilities.
Rank: C
Range: Medium
Classification: Ninjutsu
Water Style: Water Prison
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps.
Rank: C
Range: Short
Classification: Ninjutsu
Water Style: Water Clone
Description: An advanced use of Water-Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Water Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
Water Release: Gunshot
Description: The user kneads chakra, and converts it into water and then spits it out in the form of condensed balls. The high-speed water ball attack possesses significant concussive force, enough to take out opponents in single-shots. It is possible to increase the level of chakra, allowing for up to three Gunshots in total to be expelled in short succession of one another. Lastly, given that the skill builds up water internally, this technique requires no pre-destined water source to use, making it extremely potent for combative situations.
Rank: C
Range: Long
Classification: Ninjutsu
Water Style: Hiding in Water Technique
Description: This technique allows the user to mold with water,in order to go undetected by an enemy. For the technique to be successful, the water source must have enough at the very least to match a person's body. If so, they can submerge themselves, no matter how shallow. However, any sudden movement will disrupt the technique all together, making it imperative to remain completely still. The skill may only be used on neutral sources, or waters with chakra that the user has put in personally.
Rank: C
Range: Short
Classification: Ninjutsu
Water Style: Heavenly Weeping
Description: A technique in which chakra is kneaded in the user's body, transformnig it into water, and shaping into needles. Shortly after, the user releases the thinned layers of water in the form of rapidly moving, short-ranged senbons. While not particularly powerful, this technique is useful for surprise attacks and takes very little effort to apply. In addition, the senbons launched are pretty fast.
Range: Short
Rank: C
Classification: Ninjutsu
Water Style: Water Bullet
Description: A highly pressurized, versatile water release technique.
After kneading chakra in their stomach, the user expels a large quantity of water in the form of a continuous torrent meant to wash away an opponent. It isn't quite as powerful as normal Suiton-techniques. However, with the speed, and the ability to continuously apply chakra, the user can casually sweep their head along, following a target and giving chase.
Range: Medium
Rank: C
Classification: Ninjutsu
B-Rank
Water Style: Water Fang Bullet
Description: A technique that deals damage to the enemy with a liquid mass brought forth from underwater. Its power to kill is augmented by adding a spinning motion to the compactly pressurzed water. During fights on water, taking advantage of the characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an array of applications.
Naturally, for this skill to be accessible, one must first have an existing body of water on the field.
Rank: B
Range: Short-to-Mid
Classification: Ninjutsu
Water Style: Water Formation Wall
Description: This defensive technique allows the user to build up water chakra within their body, only to unleash it in the form of a highly pressurized, streaming Water Wall. It gushes outward, in a circular manner, leaving very little opening for the user to be assaulted. The attack can be used to intercept incoming enemies, or to repel powerful, projectile ninjutsu as well. The user's field of vision never is compromised, allowing for the caster to easily transition to a secondary ninjutsu as well.
In addition to being able to fire from the mouth, this technique can also take usage of pre-existing water sources as well.
Rank: B
Range: Short-To-Mid
Classification: Ninjutsu
Water Style: Water Trumpet
Description: The user launches a large jet of water from their mouth through their hand. This gives the appearance of playing a trumpet, hence the name.
Rank: B
Range: Medium
Classification: Ninjutsu
Water Style: Water Dragon Bullet
Description: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.
Rank: B
Range: Long
Classification: Ninjutsu
Water Style: Water Colliding Wave
Description: This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements. This technioque can last up to two turns before it's forced to dissipate. A pre-existing water source must also be in place
Rank: B
Rank: Long
Classification: Ninjutsu
Water Style: Exploding Water Shock Wave
Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterwards, the excess water can be used for additional Water Release techniques.
Rank: B
Range: Medium
Classification: Ninjutsu
Water Style: Water Severing Wave
Description: After kneading chakra in the stomach and converting it into water, the user spews it out as a high pressure stream that is powerful enough to cut cleanly through several thick trees with ease.
Rank: B
Range: Medium
Classification: Ninjutsu
Water Release: Rising Water Slicer
Description: This technique will allow a fast jet of water to run along the ground, powerful enough to slice through rock. THe fast pace, makes it a significantly difficult technique to evade. It's restricted solely to the ground, amking it incapable of attacking airbourne opponents. However, the Slicer more than makes up for that handicap by being extremely fast, and hard hitting.
Rank: B
Range: Long
Classification: Ninjutsu
A- Rank
Water Style: Giant Vortex Jutsu
Description: This technique extends water over a large scale, surges and rises up to several dozens of metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Rank: A
Range: Long
Classification: Ninjutsu
Water Style: Great Exploding Water Colliding Wave
Description: This technique is a larger, more ferocious version of the Exploding Water Colliding Wave. With it, the user can spew out a massive, powerful wave of water, covering up an entire area with immense, crushing waters. THe produced ocean grants you a high capacity to use Suiton-ninjutsu however you'd like. WIth this, you can derive other jutsu, potentially even making a massive, water prison dome.
Rank: A
Range: All
Classification: Ninjutsu
Water Release: Water Formation Pillar
Description: A defensive technique where kneaded inside the body is converted into water and then expelled from the, mouth in a condensed, curved torrent, near-instantaneously creating a circular barricade. that can be used to intercept incoming attacks. The defense is wide-ranged, making it capable of covering attacks from nearly all angles in-front of the caster. In addition, it still allows a clean lane of sight, granting the Shinobi an avenue to quickly follow up with an even stronger assault.
Range: Long
Rank: B
Classification: Ninjutsu
Water Style: Water Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Water Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Water-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a powerful burst of water erupts, releasing intense concussive damage to any caught within it's range.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.\
Rank: A
Range: All range
Classification: Ninjutsu
Water Style: Great Whirlpool Technique
Description: This technique requires a pre-existing source of water.
Once chakra has been applied, the body of water begins to shake and swirl around in an uncontrolled, untamed manner. It possesses immense suction capabilities in effort to drag in would-be victims into the current. If caught, the target will be pulled into a crushing, nearly inescapable pit of water, that simultaneously seeks to drawn them. However, the technique also requires that a sizeable source of water is available to even ensure that the process may go as smoothly as planned.
Rank: A
Range: Long
Classification: Ninjutsu
Raiton
E-Rank
Light Style: Raiton Training
Description: This is a technique employed to aid someone in the application of their elemental chakra control. It's based upon flowing chakra into an item to increase it's vibration, and thus spawn the necessary Raiton quantity. The goal of the training is usually to wrinkle up paper, or to force it to be charred as a result of the high quantity of Raiton-chakra.
Rank: E
Range: Short
Classification: Ninjutsu/Chakra Flow.
Lightning Style: Flickering Light Technique
Rank: E
Description: Charging electrical chakra throughout the Cloud-Nin's entire body the Shinobi makes his skin light up giving it a bright glow that can allow him to see it a night. The glow can be used to signal potential allies, or to simply increase your range of sight in dark areas.
Lightning Style: Buzzer Technique
Description: This technique can produce minor shocks. And while the damaging capability leaves much to be desired, the user can easily use it for pranks. It has the potential to be just as irritating a practical 'Buzzing-Pen', making it a proper irritant.
Rank: E
D - Rank
Lightning Style: Raiton Flash
Description: The user surges their chakra for a moment. The air directly around their body surges with Raiton chakra shocking their opponents, numbing them for a moment. The attack has very little damaging potential. But with how sudden the Raiton-based chakra spreads, it can serve as a sufficient deterrent and surprise to oncoming shinobi.
Range: Short
Classification: Ninjutsu
Rank: D
Lightning Style: Lightning Release Stream
Description: The user builds up chakra, and release a simple, fast-moving stream of pure electricity. The technique can go the distance, striking enemies far away. It isn't the strongest of Raiton-based ninjutsu, but given it's speed and precision, it's a valuable technique to have in your repertoire.
Range: Long
Rank:D
Classification: Ninjutsu
Lightning Style: Lightning Ball Jutsu
Description: The user builds up a small amount of chakra within either a single hand, or both cupped together. Once done, they can produce a moderate, beach-ball sized sphere of cackling electricity. The sphere can be sent forward with impressive speed. Whatever is caught will be assaulted by lightning as the raiton-based chakra combusts and spreads about it's victim.
Rank: D
Range: Long
Classification: Ninjutsu
Lightning Style: Spark Shock
Description: The user is able to send out speedy strings of electricity from their body. Their size grow no greater than a typical senbon,and it's range is shorter than the norm. Any opponent caught will be dealt with several, numbing stings that will leave their body sour.
Rank: D
Range: Medium
Classification: Ninjutsu
C-Rank
Lightning Style: Thunderbolt
Description: After building up enough chakra, the user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. The attack is unleashed in a wide-ranged, uniformed ray of cackling electricity, making it a harder to evade, and harmful. It is possible to increase the power using this technique in combination with a water source
Rank: C
Range: Long
Classification: Ninjutsu
Lightning Style: Static Shock
Description: The user layers their chakra along the surrounding area, allowing a wealth of static electricity to be developed. Once prepared, they can spontaneously spawn an statically-charged bolt of energy, and rain it down on their opponent. Given that the user has already spread their energy, it allows the caster to essentially send a bolt of electricity from any angle that they desire -- so long as it remains in the radius that their chakra has spread through.
The attack is sizeable, accounting for about the average mass of an adult-human male. And once struck, the lightning will surge through an opponent's body.
[Range: 3 x 3 around the user]
Range: Short - Mid
Rank: C
Classification:Ninjutsu
Lightning Style: Great Lightning Ball Jutsu
Description: The user builds up a massive surge of Raiton chakra along their core, both spawning it directly infront of their bodies. The build up is sudden, and once completed, the user is enabled to send out a roaring, cackling surge of electricity all held in the form of compact sphere. It moves with impressive swiftness, and can engulf an entire area in area. It explodes on impact as well, increasing it's radius. It takes a hefty amount of chakra.
Range: Medium
Rank: C
Classification:Ninjutsu
Lightning Style: Spark Bomb Onslaught.
Description: After kneading their chakra, the user forms numerous, spheres of electricity into the air. In a fast-paced sequence, they all fire in succession, moving to home in on their selected target. Given the numbers, and how quickly these projectiles move, it gives very little time for an opponent to react. What more, with each Spark Bomb that lands, the others gain a heightened chance of landing as well due to the minor shock and jolts that runs through a target's figure once struck. These spheres about the size of an average bowling ball.
Rank: C
Range: Long
Classification: Ninjutsu
Lightning Style: Earth Flash
Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water technique.
Range: Medium
Rank: C
Classification: Ninjutsu
Raiton Style: Light Flare
Description: After forming the necessary hand seals, the user points their hands towards a certain direction and triggers an electrical discharge, which then explodes in a specific form. When the hands are raised to the sky, this technique can be use as a signal flare. It can also be used as speedy ray.
Raiton Style: Chakra Flow
Description: The most basic of all Chakra Flow techniques. This skill allows the user to wrap their weaponry in a coating of Raiton-based chakra, granting their equipment the capacity to gain minor electrical surges. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat. It grants the weapon a higher potential to cut, and naturally shocks any one who comes in contact with the enhanced weaponry.
Range: Short [user must have physical contact to chakra flow]
Rank: C
Classification: Ninjutsu/Chakra Flow
Raiton Style: Lightning Discharge
Description: The user flows lightning along their hands, allowing anything they're touching to serve as a true conduit of electricity. It can be used in conjunction with ninja wirings, or projectiles to grant added electrical charge, and cutting ability.
Rank: C
Range: Long
Classification: Ninjutsu/Chakra Flow
Lightning Style: Raiton Clone
Description: An advanced use of Raiton - Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Raiton Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
B-Rank
Lightning Style: Lightning Dragon Jutsu
Description: The user, after kneading the proper chakra, will raise their hand into the air, drawning Lightning Down onto their body. The current will be contained, before eventually forming into a massive, swirling electrical surge. It continues to vibrate, taking on the form of an immense Dragon that rushes over head, and aims to strike against the opponent.
It has very high killing potential, and can easily destroy an entire field of shinobi.Naturally, if struck, the target will be assaulted with thousands of voltage, potentially turning them into a burnt crisp! Lastly, the attack spreads along a terrain, and can be increased if utilized on water as well. As with it's counterpats, this technique takes significant chakra and control, making it difficult to pull off speedily.
Rank: B
Range: Long
Classification: Ninjutsu
Lightning Style: Electric Skin Technique
Description: After going through the alloted hand-seals, the user may surround their bodies in a surge of powerful electricity. The intense field protects the user from physical contact, given that anyone who lays so much as a finger on them, will experience excruciating shocks. It provides minor defenses boosts, as well, and may even be used to counterbalance other Raiton techniques.
Rank: B
Range: Short
Classification: Ninjutsu
Lightning Style: Lightning Beast Tracking Fang
Description: By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack. The hound can only go a certain distance from the user, and once in contact with it's targets will set its fangs along the victim's flesh, sending immense lightning discharges through their body.
Rank: B
Range: Medium
Classification: Ninjutsu
Lightning Release: False Darkness
Description:The user emits lightning in the shape of a spear from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This technique is capable of being focused into a straight beam, similar to a laser. Given that it's fired in the form of a beam, the destructive attack is continously and can thus be moved around based on the user's direction.
The blast radius is effectively human sized, making this a difficult skill to counteract.
Rank: B
Range: Long
Classification: Ninjutsu
Lightning Style: Static Shield
Description: The user releases a temporary dome of static energy. It surges from all directions, and can be used in effort to ward off incoming attacks, enemies, or other projectiles. Given that the electricity acts as a solid, the matter can be physically interacted with. In addition, the dome is translucent, and also capable of producing sharp shocks as well, making it both an offensive and offensive and defensive technique.
Rank: B
Range: Medium
Classification: Ninjutsu
Lightning Style: Raiton Obliteration
Description: After kneading up enough chakra to account for the user's entire body, the Shinobi can release a powerful, blistering wave of energy from all points. It covers a significant range, and aims to leave the entire radius in waste. Given the nature, this attack is in-discriminant to friend or foe, making potential allies at risk should they be too close. While a powerful technique in it's own right, the nature of the Ninjutsu is quite taxing on one's chakra reservoirs.
Rank: B
Range: Short
Classification: Ninjutsu
Lighting Style: Electric Needle Spark:
Description: After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which travels through their body into the body of the opponent.
Rank: B
Range: Short
Classification: Ninjutsu
A-Rank
Lightning Style: Lightning Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Lightning Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Lightning-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a thick burst of electricity will move to engulf a target, leaving them tattered and burned, or in a state of shock.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.
Rank: A
Range: All range
Classification: Ninjutsu
Lightning Style: Static-Sensing Discs
Description: The user discharges several electrical discs. They move with amazing speed through the air, and have semi-homing capabilities towards living organism. The rate of speed in which they move, along with the homing factor makes this technique a pain in the ass to evade. Once hit, the discs discharges, aiming to shock an enemy into submission.
Rank: A
Range: Long
Classification: Ninjutsu
Lightning Style: Electric Razor.
Description: The user kneads chakra, before gathering a wealth of Raiton energy along their hand. With a single whip of the chakra-shrouded mitt, a powerful, facing moving razor-blade of electricity sweeps through, intent on bisecting all of those who stand in it's path. It has high killing potential, and will erupt once it's cut, adding additional damage to it's potential target.
Rank: A
Range: Long
Classification: Ninjutsu
Lightning Style: Thunder-Storm Technique
Description: The user builds up an intense gathering of chakra, and siphons it into air. Once done, thunderstorm-like clouds begin to formulate over the land, each cackling with the user's own immense Raiton-based chakra. At will, the user can unleash up to three rounds of artificially produced Lightning bolts. Once the technique is in play, no more focus is typically required, allowing the potential bolts to rain down when the opponent least expects it.
However, each turn the Storm Clouds remain, the user must release chakra in order to maintain the Jutsu.
Rank: A
Range: Long
Classification: Ninjutsu
Priest/Samurai/Necromancer
Light-Magic
E-Rank
Light Magic: Crystal Training Method
Description: The Seinaru tends to have access to specialized crystals meant to aid in the user's overall capability in manipulate Light Mana. This training method teaches the apprentice how to compress their chi, and manipulate it by using the crystal as a focal point, and as training wheels. Once gotten the hang of, the user will be more than capable of forming minor constructs based on their light.
Rank: E
Range: Short
Classification: Priest
Light Magic: Illumination
Description: This is a basic technique, meant to light up either one's hand, or their entire body in a blistering surge of Light Chi. It will inevitably force the darkness in a wide radius to be purged, granting the user the capacity to see as clearly as they desire.
Rank: E
Range: Medium
Classification: Priest
Light Magic: Holy Constructs
Description: The Priest is enabled to form a plethora of simple shapes and sizes, to illustrate a picture. It has zero offensive use, but can be applied as obstructions to one's view, or even to show off visuals. It can go through a plethora of colors, allowing for accurate presentations. If slight force is applied, however, the construct dissipates into nothingness.
Rank: E
Range: Medium
Classification: Priest
D-Rank
Light Magic: Ray of Light
Description: This is one of the most essential and basic technique that a Priest may add to their repertoire. After building up the necessary energy, the Light Mage may release a thinned, speedy ray of Light. It doesn't hold much power, but the curving nature of the technique makes this one slightly harder to evade.
Rank: D
Range: Medium
Classification: Priest
Light Magic: Light Shroud
Description: The user releases Light Chi from all angles, allowing a dust-cloud of Light 'Mana' to flow through. It erupts seemingly out of nowhere, with a bright light that may temporarily obscure vision, or at least serve as true deterrent to those in hot pursuit. While it has no offensive potential, the attack serves a seg-way for either escape, or at the very least grants the Priest an opportunity to quickly launch a follow-up technique.
Rank: D
Range: Short
Classification: Priest
Light Magic: Controlled Light Sphere
Description: The user kneads their Light Energy, and forms it into a small, soccer-ball sized sphere. They can send it flying at will, and have significant control over it's path and direction. This makes for an attack that can continuously follow an opponent. However, it's damaging potential is small, making it not all too valuable for putting an opponent down for the count.
Rank: D
Range: Medium
Classification: Priest
Light Magic: Generic Chi Blast
Description: Another generic, yet inexpensive and easy to use technique. For this skill to be applicable, the user simply charges up some chi in their palms, before sending it outward in the form whisky sphere. It crashes into whatever it reaches, and eventually explodes on impact.
Range: Long
Classification: Priest
C-Rank
Light Magic: Charged Chi Blast
Description: The user is able to take their ability to a new stage.
While kneading their special energy, the Priest continuously compacts the building flow towards the epicenter. In no time, a massive ball of energy is accumulated, before eventually being fired off towards the target's desire. It has intense concussive potential, and can easily reach sizes that matches or dwarfs a human. Once in contact, the charged ball explodes, often times leaving a crater in it's wake, and inducing immense damage to the poor soul unfortunate enough to be within it's range.
Rank: C
Range: Medium
Classification: Priest
Light Magic: Light Flash
Description: This technique is based around accumulating a particularly dense gathering of energy around their hands. Once in place, the luminosity is shifted, lighting up to unthinkable heights. As it's developed, a blinding flash washes over the area, and if an opponent is looking directly, it strips away their vision. This often times leaves an opponent open for a follow up.
Range: Medium
Rank: C
Classification: Priest
Light Magic: Holy Barrage!
Description: After kneading their energy, the user holds one hand out, unleashing a constant barrage of speeding light pellets. The spheres of energy move along with ferocious velocity in effort to overwhelm, and ensnare an opponent with a continuous bombardment of Light Energy. What it lacks in power, this technique makes up for in sheer in-avoid-ability.
Range: Long
Rank: C
Classification: Priest
Light Magic: Light Beam
Description: The user is capable of generating a powerful, continuous beam of Light Energy. It moves with significant velocity and can easily engulf an entire area in explosive energy. Likewise, the beam is continuous as well, meaning that the attack itself can be guided and moved at the user's behest.
Range: Medium
Rank: C
Classification: Priest
Light Magic: Lesser Shield of Light
Description: The user juts one hand out, and unleashes a thick veiling of translucent, Light Chi. The skill serves as a barrier or protection wall against any incoming attacks, be they physical or spiritual. It can cover a significant range, accounting not only for the caster, but for those surrounding them as well, should the user choose to extend the technique that far. Nevertheless, once applied, the skill aims to block and protect the user from all avenues of attacks that spawn in the front region.
Range: Medium
Rank: C
Classification: Priest
Light Magic: Chi Flow
Description: The user forms a layer of light energy along their weapons, enhancing it's ability just a tad. This allows the user to produce a phenom not much unlike a Shinobi's chakra flow.
Range: Short
Rank: C
Classification: Priest
Light Magic: Kiai
Description: The user performs a hand-thrust, releasing an almost mpercetible wave of Chi. It covers a wide radius, and given that it is nearly invisible ,tends to be harder to avoid than you'd expect. It performs purely concussive damage as well, making the attack highly sought after for dealing with a large number of opponents in a non-lethal fashion.
Range: Long
Rank: C
Classification: Priest
B-Rank
Light Magic: Light Wall
Description: The user conducts a powerful barrier of Light, meant to consolidate and protect the user from most forms of attack. The wall glows profusely, while also still retaining it's translucent nature. Regardless, it stands up right like a sturdy wall of glass, shielding the user from any incoming assault and typically being able to withstand the blows.
If not able? Well, the manifestation will deter any damage, often times making any attack that get through negligible at best.
It's is known in the Seinaru as an absolute defense.
Rank: B
Range: Medium
Classification: Priest
Light Magic: Holy Grasp
Description: The user releases a massive shroud of Light Energy. It flows outward with immense speed and capability, all in the form of an ethereal, spiritually enhanced hand. The glowing appendage can be used for a plethora of attacks. It be can be lunched forward to go punch an opponent, hoist up an object or organic individual, and even explode on impact to produce deadly damage as well.
Range: Medium
Classification: Priest
Light Magic: Holy Wrath
Description: The user siphons their mana along the area, forcing it to spill out into the atmosphere. It evidently rises overhead, filling the skies with a blistering, shining light. Then in an instant? The user guides the build up of power downward, targeting any particular object or individual of their despise. The downpour of Light Energy occurs in a massive, awe-inspiring beam of destruction, that instantly explodes on impact with the desired target.
It covers a wide radius, and in ancient time was often misconstrued as the Gods smitting lowly human, hence the name 'Holy Wrath'. Given the sudden approach, this technique is exceptionally difficult to evade.
Range: Medium
Classification: Priest
Light Magic: Light Aura
Description: A power-up technique that only the most experience of Light Mages are enabled to use. The user builds up a mass of positive chi within their spirit, and contracts it, empowering the user's very soul. The end result is a powerful, radiation of Light Energy that shrouds their form, and gives a more angelic appearance. This greatly bolsters a Priest's ability in almost all facets, and makes them a true force to be reckoned with on the battle field.
However, the supplement is extremely draining, making it impractical for extended use. Priests are often instructed to use this technique only sparingly, or in short bursts to preserve energy.
Range: Short
Rank:B
Classification: Priest
Light Magic: Light Chi Shockwave
Description: The user builds up immense energy within their core, before eventually send out their might in a powerful, circular ripple of energy and destruction. The flow of light chi is sudden, and can utterly decimate an area. It's wide-range and produces immense, concussive force, that can serve as an offensive weapon, but it may also be used to repel lesser attacks as well.
Range: Medium
Rank: B
Classification: Priest
Light Magic: Divine Slice
Description: Much like any other offensive technique, the main point of emphasis relies in the user building up chi, and condensing it to respectable levels. For this occasion, the user builds up a sharpened blade around their hand, before inevitably whipping it forward, producing a powerful, blade of Light energy that sweeps through the area. It has impeccable speed, and of course the skill possesses immense lethal potential as well given that it's literally mean to bisect opponents.
Rank: B'
Range: Long
Classification: Priest
Light Magic: Light Grenade
Description: The user places their hands together, forming a semi-circle. From that point, Light Chakra is continuously poured and condensed into the form of a compact, circular 'Grenade.' It grows unstable, before the user fires off in a uniformed line. The ball gradually expands mid-path, and eventually erupts into a size-able explosion that seeks to wash away any opposition.
Rank: B
Range: Long
Classification: Priest
A-Rank
Light Magic: Holy Saucer
Description: The user first builds up a massive swirl of Holy Energy. It first begins in the form of a sphere, before being spurned around, and condensed into a disc. The edges are sharpened as well, making the attack hold unrivaled cutting potential, and an aerodynamic shaping that will allow the skill to flow seamlessly through the air. Once the skill is ready, the user is enabled to send a vicious strike meant to chop an enemy right in half.
The attack can only travel in a single direction, making it imperative that the caster aims correctly. However, it is extremely fast and thus hard to evade, making this an elite caliber technique that not many Priestesses are even able to learn on their own
Rank: A
Classification: Priest
Range: Long
Light Magic: Full Powered Light Beam
Description: The user cups their hands together, building up a massive surge of chi in-between their cupped mitts. For every second that the user spends building up their chi, more energy seems to commune towards a single point, building up intense and powerful uproars of chaotic might. Eventually, the cackling ball of unstable Light Chi forces the cupped hands to pry apart.
The hands are then thrust forward to shoot out a streaming, powerful beam of energy, one that can easily eviscerate lesser opponents. It's a continuous bolt of Light Chi as well, and can be carefully guided to chase and harass an opponent for extended periods of time
Rank:A
Classification: Priest
Range: Long
Light Magic: Giga Bomb
Description: The user holds out both hands, generating a powerful, massively growing sphere. It can be generated either over-head, or infront of the caster. Regardless, sparks of energy can be seen gathering from all over, eventually fueling the gargantuan sphere of the individual's chi. Before long, the user is able to release a highly densitized, house-sized blast of chi. It rushes along the air, aiming to engulf and smother any obstacle or opponent foolish enough to stand in it's way.
And once done? The Giga Bomb explodes, releasing a massive, atomic nuke-like eruption of Light Energy. The flare of energy is near blinding, and gales are almost automatic in their development. To say that this leaves a profound effect on the ground would be well. . an understatement, and a mockery to the sheer magnitude of this elite-leveled spell. However, it takes considerable energy.
Rank:A
Classification: Priest
Range: Long
Light Magic: Protective Dome
Description: The user is able to erect a translucent barrier along their entire body. It's range and size is dependent upon the user. However, it can easily stretch out long enough to account for a small militia. More over, the user can apply this technique in order to levitate themselves into the skies and simulate flight. The dome is made entirely of their energy, and thus can serve as conduit for further assaults. Albeit, the attacks that use the dome as a conduit often have to be lower-ranked this this skill.
Regardless, the dome provides elite defenses, making it a true terror on the battle field.
Rank:A
Range: Short
Classification: Priest
Light Magic: Homing Assault
Description: The user is able to send out a rapid on-pour of Holy Discs. The attack numbers in a high quantity, and seems to follow whoever the caster desires. Couple it's velocity with its homing capabilities and you soon have a technique that seemingly refuses to miss. The cluster of light bolts surround a particular target, all intent on latching onto their forms. Once in place, it spreads, before exploding and releasing a maelstrom of cackling electricity.
Rank: A
Range: Long
Classification: Long
Katon
E-Ranked
Katon Style: Leaf Burning Exercise
Description: This technique is mostly for training. But it can also be seen as the god-father of all Katon. This training process aids in the mastery of one's elemental manipulation, as it predicates lathering your katon chakra over a leaf [or other appropriate training items]. The goal being to produce enough heat and concentration to burn the item, or even reduce it to ash.
Rank: E
Range: Short
Classification: Ninjutsu
Katon Style: Fire Burning
Description: This technique is a beginner-leveled Katon skill. It requires very little handsigns. Overall, once the proper Katon-based chakra has been produced, the user can ignite a small, yet bright flame along their hands. It serves little combative purpose, but can be used to light up the general vicinity.
Rank: E
Range: Short
Classification: Ninjutsu
Katon Style: Fire Flare
Description: The 'Fire Flare' technique is a basic skill, and often a necessity to all budding Katon Elementalist. In essence, it's a sudden, low-leveled flared of heat and fire. It's range is short, and the release is often spawned from the user's hands. While it isn't exactly practical for high-leveled combat, the skill holds invalued given that at mastery, the user won't require any handseals to perform the jutsu. At high enough levels, this technique can even be used to escape minor bindings, and serve as a minor irritant to those in contact with the flames.
Rank: E
Range: Short
Classification: Ninjutsu
D-ranked
Katon Style: Fire Release Stream
Description: This a basic Katon-based technique. All that's required is minimal build up of Katon-natured chakra in your gullet, before you release into a uniform, free-flowing stream of inferno. The size varies based on the user's skill. All in all, this skill surprisingly heavy hitting for a D-ranked skill, but leaves much to be desired in terms of overall speed. Nonetheless, it can be fired off on the fly given how little hand-signs and control is needed to make this technique function.
Range: Medium
Rank: D
Classification: Ninjutsu
Katon Style: Flamethrower
Description: This skill is similar to the Fire-Release Stream. It';s a basic skill used by typically the most rudimentary of shinobi. After going through the allotted hand-sign, the user can release a speedy stream of fire. It lacks in power, but tends to have enough velocity to make up for it.
Range: Medium
Rank: D
Classification: Ninjutsu
Katon Style: Fire-Run Technique
Description: The user goes through the alloted hand-seals, and releases a stream of fire. It can be unleashed either airbourne in the form of a ring, or it may even run along the ground -- the direction of the inferno being dictated by the user itself. It isn't the most offensively potent technique, but the flowing flames can be used to barricade or block off an individual's path. It may also be used to set up additional skills and/or combo.
Range: Medium
Rank: D
Classification: Ninjutsu
Katon: Tanebi no Jutsu
Description: A simple jutsu meant only for practical jokes. The user must first place their chakra onto an area prematurely. Once they perform a seal, it'll burst into small, minor cinders. The flames are easily ceased, and tend to disperse with even the slightest wind flow.
Range: Short
Rank: D
Classification: Ninjutsu
Katon Style: Smokescreen Gale
Description: Thex user release a thick smog of ash. It's non-combustive, butcan be used to cloud an area much like Kirigakure No Jutsu. However, every two turns, the user must fan the flames in order to keep the thick gale afloat.
Range: Medium
Rank: D
Classification: Ninjutsu
C-rank
Katon Style: Hiding in the Fire
Description: The user is capable of morphing their body to hide in Fire. However, the flames must already be set on the floor, and have to either be comprised of the user's fire, or be made from natural inferno. Once hidden within, no movement is allowed, or else the skill will be disrupted. Despite being hidden, the user may be detected if their stealth isn't up to par.
[It's based off of your scouting ability.]
Range: Short
Rank: C
Classification: Ninjutsu/Scout
Katon Style: Fire Dragon Bukket
Description: Yet another 'Flame-Thrower' like technique. After building up the necessary chakra, the user is able to expel a fastly moving stream of Flame to engulf their opponents. While not the most potent in strength and speed, this technique has the unique ability of 'sticking'. This being, items that are ensnared by the attack often tend to be lit aflame, making it useful for combination techniques as well.
Range: Medium
Rank: C
Classification: Ninjutsu
Katon Style: Chakra Flow
Description: The most basic of all chakra-flow techniques. This skill allows the user to wrap their weaponry in a coating of Katon-based chakra, granting their equipment the capacity to gain minor flames. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat.
Range: Short [user must have physical contact to chakra flow]
Rank: C
Classification: Ninjutsu/Chakra Flow
Katon Style: Exploding Flame Shot
Description: A more advanced form of chakra-flow. Rather than using a weapon as a focal point, the user is able to condense their chakra into their hands. It allows for tiny spheres to be produced, each with slight explosive effects. Once in place, the user can toss the spheres forward. While in-valued due to the lack of handseals, the amount of spheres able to be thrown are low, and inferior to similar techniques with actual hand-signs.
Range: Medium
Rank: C
Classification: Ninjutsu/Chakra Flow
Katon Style: Fireball Jutsu
Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. It's one of the more offensively potent C-ranked Katon jutsu that a shinobi can even add to their arsenal. It has significant speed as well, and the ability to potentially cover a grand radius. Albeit, this technique is also chakra costly for many lower-leveled shinobi and often is sparsely used.
Range: Medium
Rank: C
Classification: Ninjutsu
Katon Style: Phoenix Flower Jutsu
Description: This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. The skill revovles around overwhelming quantity, and immense speed. It's by far one of the fastest moving C-ranked techniques you can add to your arsenal. The power leaves much to be desired, however.
Rank: C
Range: Medium
Classification: Ninjutsu
Katon Style: Dragon Fire Jutsu
Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well.
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Katon Style: Phoenix Flower Shuriken Jutsu
Description: An advanced form of the basic 'Phoenix' Flower Technique.The user unleashes a volley of shuriken with one hand, and at the same time, exhales fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim, or any other object caught within their trajectories. With this jutsu, the user can effectively manipulate the enhanced shurikens more precisely, making their jutsu far more difficult to evade than the norm.
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Requires: Veteran - Phoenix Flower no Jutsu
Katon Style: Misty Flames
Description:The user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or spark, the gas ignites into a large fireball. This blast is indiscriminate and will engulf the user as well if they aren't out of range. The mist only lasts for two turns, before it's dissipated. So it must be used with haste.
[Radius: Max of 5 x 5]
Rank: C
Range: Medium
Classification: Ninjutsu
Katon Style: Fire Clone
Description: An advanced use of Katon Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Katon Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
B-rank
Katon Style: Great Dragon Flame Jutsu
Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds.
Katon Style: Dragon Flame Release Jutsu
Description: A variant of the original, 'Great Dragon Flame' Jutsu.
As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates the great fire, and attacks their opponent. It lacks the same power as it's prequel, but has a much higher quantity and can be partially controlled to give semi-homing capability.
Rank: B
Range: Medium
Classification: Ninjutsu
Katon Style: Great Fire Destruction
Description: A technique where chakra kneaded inside the user's body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames. If used upon dense, combustible terrain such as a forest, the confined area can greatly increase the possibility of the target's incineration.
The jutsu' main area of strength relies in the fact that the restricted, confined radius that it covers is often incinerated beyond repair. In addition., the flames are continuously, allowing the user to shift their aim and force the technique to follow opponents. It has extremely versatile, strategical uses.
[3 x 3 Radius]
Rank: B
Range: Medium
Classification: Ninjutsu
Katon Style: Great Flame Technique
Description: The user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time. As it progressive widens, it becomes a bit more difficult to evade. It is also fast moving, making this a jutsu that shouldn't be taken lightly.
Range: Long
Rank: B
Classification: Ninjutsu
Katon Style: Burning Ash
Description: The user spews a stream of chakra infused gun-powder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy.
Rank:B
Range: Medium
Classification: Ninjutsu
Katon Style: Hiding in the Ash and Dust
Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals.
Rank: B
Range: Short
Classification: Ninjutsu
Katon Style: Fire Wall Jutsu
Description: The user builds up an immense amount of Katon-natured chakra into their gullet, before releasing it outward in a single, uniformed stream. The pressurized nature of the flames makes it able to interact with physical objects, and as it flies, the flames instinctual form into a rectangular, obtuse shielding. It blazes, rushing forward to shield the user from all frontal attacks.
Despite being primarily defensive, given that the 'Wall' is in fact made of flames, any direct contact will spawn excruciating burns. Couple that with the technique's fast-moving, wide-ranged and physical approach, and this technique also holds potent offense.
Rank: B
Range: Medium
Classification: Ninjutsu
A-rank
Katon Style: Great Flame Flower
Description: Kneading his chakra and then converting it to fire, the user creates a multitude of fireballs at the same time which then rain down on the target causing severe, widespread damage around the field. These fireballs can easily destroy Earth Release-created shelters and even overpower Water Release attacks.
Rank: A
Range: All-Ranges
Classification: Ninjutsu
Katon Style: Intelligent Hardworker
Description: The user kneads their chakra, before releasing a massive swarm of energy forward. The sphere of Fire is intent, covering a wide radius and moving to engulf all that remain in it's path. It continues to move, before reaching it's breaking point, and experience an intense period of combustion. The flames expand from that point, easily being capable of leveling an entire battlefield. As you'd expect, this takes a considerable amount of chakra.
Katon Style: Fire Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Katon Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Katon-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a thick burst of flames will move to engulf a target, leaving them tattered and burned, or even worse.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.\
Rank: A
Range: All range
Classification: Ninjutsu
S-rank
Katon Style: Great Fire Annihilation
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive fireball,[2] which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames.
[Range: 15 x 15]
Rank: S
Range: Long
Classification: Ninjutsu
Wind
E-Ranked
Wind Style: Leaf Cutting Exercise
Description: A basic, generic application of Fuuton-based chakra. It's typically used to teach the bare essentials of the elemental release. The process demands that the user develop two opposing currents, and use the wind-gales so tightly together than it can completely and utterly slice the leaf in half. Naturally, the other villages apply different methods when appropriate. Such as rocks, and so forth.
Rank: E
Range: Short
Classification: Ninjutsu
Wind Style: Gale Strike
Description: A low-leveled, defensive technique. It doesn't do much, but can produce a deent gale of wind in whatever direction the user desires. It can be used to push loose furniture, and sometimes even to deflect weaponry.
[At mastery, can opt to use it from all directions. ]
Range: Medium
Rank: E
Classification: Ninjutsu
Wind Style: Hanpatsu Kaze no Jutsu
Description: Another low-leveled, supplementary jutsu. It has no barings on larger objects or organisms. But this technique can be used to lace a small piece of matter in wind chakra, and then subsequently pull it over with a gale of wind. The skill, however, has almost no attacking potential. It can only be used in a close-ranged setting.
Range: Short [2 tiles max]
Rank: E
Classification: Ninjutsu
D-rank
Wind Style: Wind Release Stream
Description: A generic application of the Fuuton Release. After performing the allotted hand-signs, the user simple exhales, releasing a fast-paced stream of wind. The wind is visible due to the density, and has potential to deal significant damage to living organisms, and even the environment. In addition, it can be used in an airbourne capacity, allowing the user to rocket along in the air in the opposite direction that they fired. This gives the user enhanced body mobility even while in the air.
Range: Medium
Rank: D
Classification: Ninjutsu
Wind Style: Divine Wind
Description: The user releases a gust of wind that forms several small tornadoes. The tornadoes themselves aren't too fierce-some. They can be used to gather up debris, and serve as minor block-ades to insufficient forces trying to break-through. However, it can be combined with other techniques -- namely Fire Release: Fire Run -- for devastating results.
Range: Medium
Rank: D
Classification: Ninjutsu
Wind Style: Air Current Wild Dance
Description: The user creates and control air currents from the palms of their hands. The technique is able to easily whip up loose dust in the area. It is also performed to create a controllable dust storm.
[5 x 5]
Rank: D
Range: Medium
Classification: Ninjutsu
Wind Style: Air Cushion
Description: The user creates an updraft underneath their bodies. It can be used to cushion a potentially fatal drop or slam. Or it can aid in a free-fall, effectively slowing the rate in which the user tumbles down.
C-rank
Wind Style: Air Bullets
Description: This technique shoots multiple bullets of air at the victim with intense speed. The amount and speed varies based on a user's skill. However, the speed coupled with the sheer quantity makes for a technique that is extremely difficult to evade. It can be used to attack a large number of opponents at once.
Rank: C
Range: Long
Classification: Ninjutsu
Wind Style: Great Breakthrough
Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. The attack is purely concussive, and given it's wide-range, is difficult to evade fully.
Rank: C
Range: Medium
Classification: Ninjutsu
Wind Style: Gale Palm
Description: The user releases a relatively powerful gust of wind. It isn't as wide-ranged as Great Breakthrough, but the attack is more easily executed. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times."
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Wind Style: Wind Clone Jutsu
Description: An advanced use of Fuuton-Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Fuuton Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Bukijutsu
Wind Style: Pressurized Sphere
Description: The user first draws in a mass of wind-based chakra into their stomach, and uses it to convert the oxygen within their own body. While it remains in their stomach, the goal is to pressurize it to the max, before eventually release it in the form of a significant, body-sized sphere. It flows, crashing into the first bit of tangible matter that it can, and releasing a powerful maelstrom of Fuuton destruction.
Rank: C
Range: Medium
Classification: Ninjutsu
Wind Style: Chakra Flow
Description:The most basic of all chakra-flow techniques. This skill allows the user to wrap their weaponry in a coating of Wind-based chakra, granting their equipment the capacity to gain minor winds. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat.
Range: Short [user must have physical contact to chakra flow]
Wind Style: Rotating Shuriken
Description: An advanced form of Fuuton chakra flow. The user wraps their shuriken in a veiling of wind-based chakra. Once applied, a gathering of visible wind can be seen gathering around, and forcibly moving the shuriken in a circular revolution. Once ready, the shinobi may send the buzzing tool outward with amazing speed. The enhances spawned by the Fuuton chakra increases the range, and the cutting prowess.
Rank: C
Range: Medium
Classification: Ninjutsu
Wind Style: Sickle Weasel Technique
Description: By freely manipulating the gale brought forth by the Giant Folding Fan, the many air currents collide and create vacuum pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet.
B-rank
Wind Style: Kazekiri no Jutsu
Description: The user can utilize either hand-signs, or a ninja tool -- like the Kyodai Senshu. Once those, wind chakra is released, forcing the oxygen in the general surrounding to kickstart and move forward in a singular, fastly moving blade of wind. Given it's shape and make up, the attack has a very high potential or capacity to cut through an opponent, making it highly lethal and dangerous.
Rank: B
Range: Long
Classification: Ninjutsu
Wind Style: Renkudan
Description: The user gathers up chakra within their belly and constantly fuels that area of the body with a continously flow of pressurized wind. The user can continue to build up until their body no longer can compact the mass of oxygen. Once ready, the shinobi unleashes the attack in the form of a vast, pressurized sphere of air. It continues to fly until either in contact with a sufficiently sturdy tangible piece of matter, or until the max distance has been reached. ALong it's path, the pressurized sphere drills through most things, before inevitably exploding into a maelstrom of wind.
Rank: B
Range: Long
Classification: Ninjutsu
Wind Style: Great Cyclone Scythe
Description: This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
Rank: B
Range: Long
Classification: Ninjutsu
Wind Style: Vaccum Spheres
Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
Rank: B
Range: Medium
Classification: Ninjutsu
Wind Style: Vaccum Waves
Description: The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit. While not as powerful as a simple Kazekiri, the sheer multitude of bladed attacks makes up for that factor.
Rank: B
Range: Medium
Classification: Ninjutsu
Wind Release: Wind Wall
Description: The user releases a mass of Fuuton-natured chakra from all angles. It builds up the air current to form a thick layer of pressurized wind, a barrier that can block them from all forms of attacks. The dome, whilst made up of a gas, is pretty much solid. However, it is short-ranged, and thus can only protect the immediate vicinity.
Rank: B
Range: Short
Classification: Ninjutsu
A-rank
Wind Style: Cast Net
Description: Derived from the original 'Kazekiri' technique, the user is enabled to releases a wide-ranged net, of lethally cutting wind. It rushes to ensnare an opponent, and often can prove fatal. Given the added range, this jutsu is increasingly more difficult to evade.
Rank: A
Range: Medium
Classification: Ninjutsu
Wind Style: Vaccum Serial Wave
Description: The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by Baku, where the augmented attack proved effective enough to even slice through the Defenses of a complete Susanoo.
Range: Medium
Classification: Ninjutsu
Wind Style: Blade of Wind
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of wind kunai, then this technique is akin to an unavoidable longsword which can leave the target's body mutilated. The wind blades can be created and thrown, like projectiles, in rapid succession.
Rank: A
Range: Short
Classification: Ninjutsu
Wind Style: Wind Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Wind Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Wind-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a heavy torrent of wind will move to engulf a target, leaving them ensnared in cutting winds.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.\
Rank: A
Range: All range
Classification: Ninjutsu
Doton
E-rank
Earth Style: Rock-Crushing Exercise
Description: The user typically only acquires this technique as an entry way into the elemental world of Doton. The exercise pretty much is to use one's chakra to break down a rock into dust, or to crush it even.
Rank: E
Range: Short
Classification: Ninjutsu
Earth Style: Iwa Tounyuu no Jutsu
Description: This jutsu allows a small rock, about the size of a fist, to be lifted and hurled at someone or something.
Rank: E
Range: Medium
Classification: Ninjutsu
Earth Style: Dirt Soften Technique
Description: A low-leveled ninjutsu that can be used to uproot and soften a significant amount of dirt. This can be used to hide traps, or simply make the ground more suitable to be thrown into.
Rank: E
Range: Medium
Classification: Ninjutsu
Earth Style: Practice Brick Technique
Description: A rudimentary technique that almost any shinobi may be able to learn. Manipulating pre-existing ground, the earth rises up to form a weak, make-shift blockade. It's hard effectively for combat, but can have certain strategical values if employed correctly.
Rank: E
Range: Short
Classification: Ninjutsu
D-rank
Earth Style: Mud Silhouette
Description: This technique lets the user summon a river of mud. This technique can have water added to it to speed up the flow and increase its power.
Rank: D
Range: Medium
Classification: Ninjutsu
Earth Style: Head Hunter
Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. The attack, however, is fairly easy to evade if the opponent has suitable reaction speed.
Rank: D
Range: Short
Classification: Ninjutsu
Earth Style: Earth Release Stream
Description: This technique allows the user to build up Doton-based chakra in their mouth, and release into a fast-moving stream of mud/earth. It can crush into an opponent, producing concussive damage.
Rank: D
Range: Medium
Classification: Ninjutsu
Earth Style: Doton Shuriken no Jutsu
Description: This technique allows the user to shift and manipulate earth around the general vicinity, and shape it into a Shuriken. The shuriken can subsequently be fired off using the user's chakra, and thus can tear into the skin, or strike an opponent's vital location.
Rank: D
Range: Medium
Earth Style: Rikujou Douyou no jutsu
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. This technique is usually used for distraction.
Range: Mediun
Classification: Ninjutsu
Rank: D
C - Rank
Earth Style: Earth Clone
Description: An advanced use of Doton-Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Katon Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
Earth Style: Earth Tearing Palm
Description:This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area.[2] This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
It covers a significant radius, and if not evaded, the victim will find themselves being buried alive.
Rank: C
Range: Medium
CLassification: Ninjutsu/Clone Jutsu
Earth Style: Underwater Projection Fist
Description: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface.[2] Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention.
Rank: C
Range: Any
Classification: Scout/Ninjutsu
Earth Style: Hiding in the Rock
Descripton: This technique allows the user to camouflage themselves with the earth around them. However, just as with the other 'Hiding Techniques'. the user must remain still, lest their cover be blown.
Rank: C
Range: Short
Classification: Scout/Ninjutsu
Earth Style: Tunneling Technique
Description: This is a basic technique that allows for the user to craft tunnels along the ground. The tunnels can only be developed or craft on non-chakra based substances. Once done, they can be used for infiltration purposes.
Rank: C
Range: Short
Classification: Ninjutsu
Earth Style: Rock Gun Technique
Description: This is a technique in which bullet-sized bits of a rock are developed and shot out from the user's mouth with impressive force and speed. The second the rocks leaves, it gradually increases and grows in size, before rivaling that of a boulder. The boulder aims to crash into the target, crushing said target under the boulder's immense weight.
Rank: C
Range: Long
Classification: Ninjutsu
Earth Style: Earth Shore Return
Description: After performing the proper hand-signs, the user is able to slam their hands against the floor. Immediately after, a large wall of Earth rises up, blocking the user's front. The defense is far from perfect, however, as it only guards from frontal attacks, leaving the caster open to other assaults.
Rank: C
Range: Short
Classification: Ninjutsu
Earth Style: Flying Thrown Stones
Description: The user kneads chakra along the ground, forcing the nearby terrain to shake and take shape. From the floor itself, numerous rocky projectiles will form, and cascade along the air. It allows for a rapid, fast-paced assault from seemingly uncountable flying objects meant to pelt and wear down potential opponents. Due to the amount, the attack is suited for large groupings.
Rank: C
Range: Medium
Classification: Ninjutsu
Earth Style: Chakra Flow
Description: The most basic of all chakra-flow techniques. This skill allows the user to wrap their weaponry in a coating of Doton-based chakra, granting their equipment added durability. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat.
Range: Short [user must have physical contact to chakra flow]
Rank: C
Classification: Ninjutsu/Chakra Flow
Earth Style: Hiding Like a Mole
Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy.One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Range: All
Rank: C
Classification: Ninjutsu
Earth Style: Subterranean Voyage
Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an assault ninjutsu.
Rank: C
Range: All
Classification: Ninjutsu
Earth Style: Mud Spore
Description: An advanced form of the Mud Silhouette technique. The user is capable to conjure up a mass of mud along the ground, and use it to send a uniform stream to wash away an opponent. The range is medium, and the size is enough to account for the average human body. With water, the power may be increased.
Rank: C
Range: All
Classification: Ninjutsu
B-rank
Earth Style: Earth Dragon Bomb
Description: When used with Earth Release: Earth Flow River, this technique can create a dragon-like head to fire balls of mud at an opponent. This can also be combined with a fire technique to shoot searing hot rock towards an opponent. On it's own, the technique is still quite capable of unleashing intense, cannon-balls of mud to assault and dish out immense concussive damage.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Style: Earthen Corridor
Description: This technique causes the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Style: Earth Wall Technique
Description:The user creates a solid wall of earth as a form of Defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. "
Rank: B
Range: Short
Classification: Ninjutsu
Earth Style: Earth and Stone Bamboo Shoot
Description: This technique condenses the soil and rock in the same area to sprout out in the form of a four large spikes. They can attack from four separate structures or directions, making the skill increasingly difficult to evade. The size varies based on a user's overall level of skill.
Rank: B
Range: Mid-Range
Classification: Ninjutsu
Earth Release: Mud Slide
Description: The technique requires that the ground be first morphed into mud. If there isn't any existing mud, the user may take a single turn to forcibly convert the ground. Once settled, after the hand-signs are performed, the floor suddenly ruptures, sending a massive torrent of Mud flying forward. It's size like tsunami, aiming to engulf, crush, and sweep away any opponent that may unfortunately be within it's path of destruction. The attack is extremely powerful, but is also chakra taxing.
[7 x 7 Range]
Rank: B
Range: Mid-Range
Classification: Ninjutsu
Earth Style: Earth Flow Divide
Description: By flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, on can tear apart the earth, forming large chasms. Manipulating the chakra requires immense chakra control. But if one has such skill, they can use the technique for a plethora of means. Such as splitting up an enemy from their team, destroying enemy camps, or even for attacking purposes by sending up sudden elevations to attack unsuspecting enemies.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Style: Opening Earth Rising Evacuation
Description: With this technique, the user can bring up to the surface something that is deep underground. Once the technique is applied, a significant, large volcano-like structure will manifest into the battlefield. From the opening ring at the top, extremely suction will occur, propelling anything that was hidden underneath the ground to be sent flying about with immense force.
This holds obvious advantages when dealing with opponents hiding underneath the Earth. If caught, they may suffer immense concussive force as the technique sends them packing. Alternatively, this may also be used to launch projectiles from underneath the ground.
Rank: B
Range: Medium
Classification: Ninjutsu
Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
Description: This technique trans the victims inside a self-repairing dome of earth, which is able to swiftly reform when damaged. The barrier is special in that it allows the user to also slowly siphon away the chakra of an opponent trapped within. Given it's self-repairing properties, and immense durability, this is a fierce-some technique and shouldn't be taken lightly.
Rank: B
Range: Short - Mid
Classification: Ninjutsu/Barrier
Earth Release: Domu
Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu.
Range: Short
Rank: B
Classification: Ninjutsu/Chakra Flow
A-Rank
Earth Style: Earth-Style Rampart
Description: Derived from the base-level, 'Earth Wall' technique. With this skill, the user is able to craft a gigantic rampert underneath their feet, by shaping the increasing the amount of earth with chakra. Based on the user's will, the rampart can range in size, and even form a significant Hill n order to move a person, or to self as a defensive barricade.
Range: Short to Mid-Range
Classification: Ninjutsu
Rank: A
Earth Style: Earth Golem
Description: This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of earth. Depending on the user, the golem can be formed instantly.
Range: All Ranges
Rank: A
Classification: Ninjutsu
Earth Style: Swamp of the Underworld
Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Range: Long
Rank: A
Classification: Ninjutsu
Earth Style: Doton Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Doton Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Doton-based ninjutsu a user may desire, this time with just as much power as the original. When suffering enough damage, the clone will begin to dissipate, and form a layer of mud. If the attack was with physical force, the mud may solidify and harder over the attacking appendage, holding your target in place.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.
Further more, it may begin to regenerate if given enough time, making this a potentially limitless clone so long as the user has enough chakra to back up it's rejuvenation. [Requires two turns to respawn.]
Rank: A
Range: All range
Classification: Ninjutsu
Earth Release: Moving Earth Core
Description: This technique grants the user the ability to lower and raise the ground in the surrounding area at all. As such they may either creative massive holes, or extremely forms of elevations. The size of the affected area varies based on the user's skill and the amount of chakra they wish to shell out. Nonetheless, this provides invaluable strategic leeway, as it can aid in your evasion, put an opponent in a predicament where their ability to evade is slim-to-none, or allow you to use the attack for both defensive or offensive purposes.
Rank: A
Range: All Range
Classification: Ninjutsu
Suiton
E-ranked
Water Style: Water Manipulation Training
Description: This is typically done to refine one's elemental efficiency when first starting down the career of Suiton ninjutsu. The exercise is based upon manipulating pre-existing waters in small, minor bursts. It also works on teaching the user the bare essentials for creating their own water source. With this technique, one can create small puddles, and do very minor manipulation of the liquids, such as forming ripples, moving it across the floor for pranks/tricks.
Rank: E
Range: Medium
Classification: Ninjutsu
Water Style:Mizu no Waruasobi
Description: A very simple technique which involves a simple flick of one's hands and a muster of sweat in the fingers. A precise flick comes from of the hands or even a shake can be made as if trying to get something off one's hands. It has no offensive properties, but the unsuspecting attack can potentially irritate one's vision!
Rank: E
Range: Short
Classification: Ninjutsu
Water Style: Water Mirror Technique
Description:A simple jutsu that allows the user to turn a quantity of water as small as a drop and as large as a small puddle into a mirrored surface. This can allow the user to see behind himself, and around corners with careful application of the technique.
Rank: E
Range: Short
Classification: Ninjutsu
D-Rank
Water Style: Water Gun
Description: The user fires out a stream of water from their mouth. This is the simplest of water release techniques. It lacks power, but is actually pretty fast for it's rank, making it somewhat useful in combat.
Rank: D
Range: Medium
Classification: Ninjutsu
Water Style: Water Release Stream
Description: A basic technique in which the user unleashes highly pressurized water. It flows with impressiv e power and speed. In addition, due to it's low chakra control demand, this technique is highly accessible and very easily used whilst in combat.
Rank: D
Range: Long
Classification: Ninjutsu
Water Style: Water Shuriken
Description: The user is able to create large amounts of shuriken, made entirely of water. Once ready, they can fire it off using their chakra control. The speed in which they travel is based solely on the shinobi's skill with the elemental release.
Rank: D
Range: Medium
Classification: Ninjutsu
Water Style: Hidden Mist Jutsu
Description:This displacement technique is a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dojutsu.
Rank: D
Range: Medium
Classification: Ninjutsu
C-Rank
Water Style: Syrup Trap
Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
Rank:C
Range: Medium
Classification: Ninjutsu
Water Style: Raging Waves
Description: Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Water Release technique. It's one of the standard C-Ranked techniques. Its size and strength naturally rests on the user's own overall capabilities.
Rank: C
Range: Medium
Classification: Ninjutsu
Water Style: Water Prison
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps.
Rank: C
Range: Short
Classification: Ninjutsu
Water Style: Water Clone
Description: An advanced use of Water-Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Water Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
Water Release: Gunshot
Description: The user kneads chakra, and converts it into water and then spits it out in the form of condensed balls. The high-speed water ball attack possesses significant concussive force, enough to take out opponents in single-shots. It is possible to increase the level of chakra, allowing for up to three Gunshots in total to be expelled in short succession of one another. Lastly, given that the skill builds up water internally, this technique requires no pre-destined water source to use, making it extremely potent for combative situations.
Rank: C
Range: Long
Classification: Ninjutsu
Water Style: Hiding in Water Technique
Description: This technique allows the user to mold with water,in order to go undetected by an enemy. For the technique to be successful, the water source must have enough at the very least to match a person's body. If so, they can submerge themselves, no matter how shallow. However, any sudden movement will disrupt the technique all together, making it imperative to remain completely still. The skill may only be used on neutral sources, or waters with chakra that the user has put in personally.
Rank: C
Range: Short
Classification: Ninjutsu
Water Style: Heavenly Weeping
Description: A technique in which chakra is kneaded in the user's body, transformnig it into water, and shaping into needles. Shortly after, the user releases the thinned layers of water in the form of rapidly moving, short-ranged senbons. While not particularly powerful, this technique is useful for surprise attacks and takes very little effort to apply. In addition, the senbons launched are pretty fast.
Range: Short
Rank: C
Classification: Ninjutsu
Water Style: Water Bullet
Description: A highly pressurized, versatile water release technique.
After kneading chakra in their stomach, the user expels a large quantity of water in the form of a continuous torrent meant to wash away an opponent. It isn't quite as powerful as normal Suiton-techniques. However, with the speed, and the ability to continuously apply chakra, the user can casually sweep their head along, following a target and giving chase.
Range: Medium
Rank: C
Classification: Ninjutsu
B-Rank
Water Style: Water Fang Bullet
Description: A technique that deals damage to the enemy with a liquid mass brought forth from underwater. Its power to kill is augmented by adding a spinning motion to the compactly pressurzed water. During fights on water, taking advantage of the characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an array of applications.
Naturally, for this skill to be accessible, one must first have an existing body of water on the field.
Rank: B
Range: Short-to-Mid
Classification: Ninjutsu
Water Style: Water Formation Wall
Description: This defensive technique allows the user to build up water chakra within their body, only to unleash it in the form of a highly pressurized, streaming Water Wall. It gushes outward, in a circular manner, leaving very little opening for the user to be assaulted. The attack can be used to intercept incoming enemies, or to repel powerful, projectile ninjutsu as well. The user's field of vision never is compromised, allowing for the caster to easily transition to a secondary ninjutsu as well.
In addition to being able to fire from the mouth, this technique can also take usage of pre-existing water sources as well.
Rank: B
Range: Short-To-Mid
Classification: Ninjutsu
Water Style: Water Trumpet
Description: The user launches a large jet of water from their mouth through their hand. This gives the appearance of playing a trumpet, hence the name.
Rank: B
Range: Medium
Classification: Ninjutsu
Water Style: Water Dragon Bullet
Description: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.
Rank: B
Range: Long
Classification: Ninjutsu
Water Style: Water Colliding Wave
Description: This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements. This technioque can last up to two turns before it's forced to dissipate. A pre-existing water source must also be in place
Rank: B
Rank: Long
Classification: Ninjutsu
Water Style: Exploding Water Shock Wave
Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterwards, the excess water can be used for additional Water Release techniques.
Rank: B
Range: Medium
Classification: Ninjutsu
Water Style: Water Severing Wave
Description: After kneading chakra in the stomach and converting it into water, the user spews it out as a high pressure stream that is powerful enough to cut cleanly through several thick trees with ease.
Rank: B
Range: Medium
Classification: Ninjutsu
Water Release: Rising Water Slicer
Description: This technique will allow a fast jet of water to run along the ground, powerful enough to slice through rock. THe fast pace, makes it a significantly difficult technique to evade. It's restricted solely to the ground, amking it incapable of attacking airbourne opponents. However, the Slicer more than makes up for that handicap by being extremely fast, and hard hitting.
Rank: B
Range: Long
Classification: Ninjutsu
A- Rank
Water Style: Giant Vortex Jutsu
Description: This technique extends water over a large scale, surges and rises up to several dozens of metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Rank: A
Range: Long
Classification: Ninjutsu
Water Style: Great Exploding Water Colliding Wave
Description: This technique is a larger, more ferocious version of the Exploding Water Colliding Wave. With it, the user can spew out a massive, powerful wave of water, covering up an entire area with immense, crushing waters. THe produced ocean grants you a high capacity to use Suiton-ninjutsu however you'd like. WIth this, you can derive other jutsu, potentially even making a massive, water prison dome.
Rank: A
Range: All
Classification: Ninjutsu
Water Release: Water Formation Pillar
Description: A defensive technique where kneaded inside the body is converted into water and then expelled from the, mouth in a condensed, curved torrent, near-instantaneously creating a circular barricade. that can be used to intercept incoming attacks. The defense is wide-ranged, making it capable of covering attacks from nearly all angles in-front of the caster. In addition, it still allows a clean lane of sight, granting the Shinobi an avenue to quickly follow up with an even stronger assault.
Range: Long
Rank: B
Classification: Ninjutsu
Water Style: Water Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Water Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Water-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a powerful burst of water erupts, releasing intense concussive damage to any caught within it's range.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.\
Rank: A
Range: All range
Classification: Ninjutsu
Water Style: Great Whirlpool Technique
Description: This technique requires a pre-existing source of water.
Once chakra has been applied, the body of water begins to shake and swirl around in an uncontrolled, untamed manner. It possesses immense suction capabilities in effort to drag in would-be victims into the current. If caught, the target will be pulled into a crushing, nearly inescapable pit of water, that simultaneously seeks to drawn them. However, the technique also requires that a sizeable source of water is available to even ensure that the process may go as smoothly as planned.
Rank: A
Range: Long
Classification: Ninjutsu
Raiton
E-Rank
Light Style: Raiton Training
Description: This is a technique employed to aid someone in the application of their elemental chakra control. It's based upon flowing chakra into an item to increase it's vibration, and thus spawn the necessary Raiton quantity. The goal of the training is usually to wrinkle up paper, or to force it to be charred as a result of the high quantity of Raiton-chakra.
Rank: E
Range: Short
Classification: Ninjutsu/Chakra Flow.
Lightning Style: Flickering Light Technique
Rank: E
Description: Charging electrical chakra throughout the Cloud-Nin's entire body the Shinobi makes his skin light up giving it a bright glow that can allow him to see it a night. The glow can be used to signal potential allies, or to simply increase your range of sight in dark areas.
Lightning Style: Buzzer Technique
Description: This technique can produce minor shocks. And while the damaging capability leaves much to be desired, the user can easily use it for pranks. It has the potential to be just as irritating a practical 'Buzzing-Pen', making it a proper irritant.
Rank: E
D - Rank
Lightning Style: Raiton Flash
Description: The user surges their chakra for a moment. The air directly around their body surges with Raiton chakra shocking their opponents, numbing them for a moment. The attack has very little damaging potential. But with how sudden the Raiton-based chakra spreads, it can serve as a sufficient deterrent and surprise to oncoming shinobi.
Range: Short
Classification: Ninjutsu
Rank: D
Lightning Style: Lightning Release Stream
Description: The user builds up chakra, and release a simple, fast-moving stream of pure electricity. The technique can go the distance, striking enemies far away. It isn't the strongest of Raiton-based ninjutsu, but given it's speed and precision, it's a valuable technique to have in your repertoire.
Range: Long
Rank:D
Classification: Ninjutsu
Lightning Style: Lightning Ball Jutsu
Description: The user builds up a small amount of chakra within either a single hand, or both cupped together. Once done, they can produce a moderate, beach-ball sized sphere of cackling electricity. The sphere can be sent forward with impressive speed. Whatever is caught will be assaulted by lightning as the raiton-based chakra combusts and spreads about it's victim.
Rank: D
Range: Long
Classification: Ninjutsu
Lightning Style: Spark Shock
Description: The user is able to send out speedy strings of electricity from their body. Their size grow no greater than a typical senbon,and it's range is shorter than the norm. Any opponent caught will be dealt with several, numbing stings that will leave their body sour.
Rank: D
Range: Medium
Classification: Ninjutsu
C-Rank
Lightning Style: Thunderbolt
Description: After building up enough chakra, the user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. The attack is unleashed in a wide-ranged, uniformed ray of cackling electricity, making it a harder to evade, and harmful. It is possible to increase the power using this technique in combination with a water source
Rank: C
Range: Long
Classification: Ninjutsu
Lightning Style: Static Shock
Description: The user layers their chakra along the surrounding area, allowing a wealth of static electricity to be developed. Once prepared, they can spontaneously spawn an statically-charged bolt of energy, and rain it down on their opponent. Given that the user has already spread their energy, it allows the caster to essentially send a bolt of electricity from any angle that they desire -- so long as it remains in the radius that their chakra has spread through.
The attack is sizeable, accounting for about the average mass of an adult-human male. And once struck, the lightning will surge through an opponent's body.
[Range: 3 x 3 around the user]
Range: Short - Mid
Rank: C
Classification:Ninjutsu
Lightning Style: Great Lightning Ball Jutsu
Description: The user builds up a massive surge of Raiton chakra along their core, both spawning it directly infront of their bodies. The build up is sudden, and once completed, the user is enabled to send out a roaring, cackling surge of electricity all held in the form of compact sphere. It moves with impressive swiftness, and can engulf an entire area in area. It explodes on impact as well, increasing it's radius. It takes a hefty amount of chakra.
Range: Medium
Rank: C
Classification:Ninjutsu
Lightning Style: Spark Bomb Onslaught.
Description: After kneading their chakra, the user forms numerous, spheres of electricity into the air. In a fast-paced sequence, they all fire in succession, moving to home in on their selected target. Given the numbers, and how quickly these projectiles move, it gives very little time for an opponent to react. What more, with each Spark Bomb that lands, the others gain a heightened chance of landing as well due to the minor shock and jolts that runs through a target's figure once struck. These spheres about the size of an average bowling ball.
Rank: C
Range: Long
Classification: Ninjutsu
Lightning Style: Earth Flash
Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water technique.
Range: Medium
Rank: C
Classification: Ninjutsu
Raiton Style: Light Flare
Description: After forming the necessary hand seals, the user points their hands towards a certain direction and triggers an electrical discharge, which then explodes in a specific form. When the hands are raised to the sky, this technique can be use as a signal flare. It can also be used as speedy ray.
Raiton Style: Chakra Flow
Description: The most basic of all Chakra Flow techniques. This skill allows the user to wrap their weaponry in a coating of Raiton-based chakra, granting their equipment the capacity to gain minor electrical surges. This undoubtedly boosts the destructive force of the weapon in part, making the user a bigger threat. It grants the weapon a higher potential to cut, and naturally shocks any one who comes in contact with the enhanced weaponry.
Range: Short [user must have physical contact to chakra flow]
Rank: C
Classification: Ninjutsu/Chakra Flow
Raiton Style: Lightning Discharge
Description: The user flows lightning along their hands, allowing anything they're touching to serve as a true conduit of electricity. It can be used in conjunction with ninja wirings, or projectiles to grant added electrical charge, and cutting ability.
Rank: C
Range: Long
Classification: Ninjutsu/Chakra Flow
Lightning Style: Raiton Clone
Description: An advanced use of Raiton - Natured chakra to produce a tangible, identical clone. The clone's range of motion is restricted, only being allowed to go a total of six [6] tiles away from the user. Any further and it becomes inert. The clone can function like an average human, and takes up ten percent of the user's chakra upon utilization. It's statistically weaker than a regular shinobi as well, only able to extract up to 50% of the user's overall attacking prowess. It may be used for substitutions as well, and can only utilize Raiton Ninjutsu.
Rank: C
Range: Medium
Classification: Ninjutsu/Clone Jutsu
B-Rank
Lightning Style: Lightning Dragon Jutsu
Description: The user, after kneading the proper chakra, will raise their hand into the air, drawning Lightning Down onto their body. The current will be contained, before eventually forming into a massive, swirling electrical surge. It continues to vibrate, taking on the form of an immense Dragon that rushes over head, and aims to strike against the opponent.
It has very high killing potential, and can easily destroy an entire field of shinobi.Naturally, if struck, the target will be assaulted with thousands of voltage, potentially turning them into a burnt crisp! Lastly, the attack spreads along a terrain, and can be increased if utilized on water as well. As with it's counterpats, this technique takes significant chakra and control, making it difficult to pull off speedily.
Rank: B
Range: Long
Classification: Ninjutsu
Lightning Style: Electric Skin Technique
Description: After going through the alloted hand-seals, the user may surround their bodies in a surge of powerful electricity. The intense field protects the user from physical contact, given that anyone who lays so much as a finger on them, will experience excruciating shocks. It provides minor defenses boosts, as well, and may even be used to counterbalance other Raiton techniques.
Rank: B
Range: Short
Classification: Ninjutsu
Lightning Style: Lightning Beast Tracking Fang
Description: By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack. The hound can only go a certain distance from the user, and once in contact with it's targets will set its fangs along the victim's flesh, sending immense lightning discharges through their body.
Rank: B
Range: Medium
Classification: Ninjutsu
Lightning Release: False Darkness
Description:The user emits lightning in the shape of a spear from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This technique is capable of being focused into a straight beam, similar to a laser. Given that it's fired in the form of a beam, the destructive attack is continously and can thus be moved around based on the user's direction.
The blast radius is effectively human sized, making this a difficult skill to counteract.
Rank: B
Range: Long
Classification: Ninjutsu
Lightning Style: Static Shield
Description: The user releases a temporary dome of static energy. It surges from all directions, and can be used in effort to ward off incoming attacks, enemies, or other projectiles. Given that the electricity acts as a solid, the matter can be physically interacted with. In addition, the dome is translucent, and also capable of producing sharp shocks as well, making it both an offensive and offensive and defensive technique.
Rank: B
Range: Medium
Classification: Ninjutsu
Lightning Style: Raiton Obliteration
Description: After kneading up enough chakra to account for the user's entire body, the Shinobi can release a powerful, blistering wave of energy from all points. It covers a significant range, and aims to leave the entire radius in waste. Given the nature, this attack is in-discriminant to friend or foe, making potential allies at risk should they be too close. While a powerful technique in it's own right, the nature of the Ninjutsu is quite taxing on one's chakra reservoirs.
Rank: B
Range: Short
Classification: Ninjutsu
Lighting Style: Electric Needle Spark:
Description: After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which travels through their body into the body of the opponent.
Rank: B
Range: Short
Classification: Ninjutsu
A-Rank
Lightning Style: Lightning Shadow Clone Jutsu
Description: This is a variant of the Shadow Clone jutsu, based on the Lightning Release. Like Shadow Clone, this clone can transfer knowledge back to the caster. In addition, it can use any Lightning-based ninjutsu a user may desire, this time with just as much power as the original. When detonated or destroyed, a thick burst of electricity will move to engulf a target, leaving them tattered and burned, or in a state of shock.
However, this technique is a bit more chakra taxing than the original, and less of your energy returns than normal.
Rank: A
Range: All range
Classification: Ninjutsu
Lightning Style: Static-Sensing Discs
Description: The user discharges several electrical discs. They move with amazing speed through the air, and have semi-homing capabilities towards living organism. The rate of speed in which they move, along with the homing factor makes this technique a pain in the ass to evade. Once hit, the discs discharges, aiming to shock an enemy into submission.
Rank: A
Range: Long
Classification: Ninjutsu
Lightning Style: Electric Razor.
Description: The user kneads chakra, before gathering a wealth of Raiton energy along their hand. With a single whip of the chakra-shrouded mitt, a powerful, facing moving razor-blade of electricity sweeps through, intent on bisecting all of those who stand in it's path. It has high killing potential, and will erupt once it's cut, adding additional damage to it's potential target.
Rank: A
Range: Long
Classification: Ninjutsu
Lightning Style: Thunder-Storm Technique
Description: The user builds up an intense gathering of chakra, and siphons it into air. Once done, thunderstorm-like clouds begin to formulate over the land, each cackling with the user's own immense Raiton-based chakra. At will, the user can unleash up to three rounds of artificially produced Lightning bolts. Once the technique is in play, no more focus is typically required, allowing the potential bolts to rain down when the opponent least expects it.
However, each turn the Storm Clouds remain, the user must release chakra in order to maintain the Jutsu.
Rank: A
Range: Long
Classification: Ninjutsu
Priest/Samurai/Necromancer
Light-Magic
E-Rank
Light Magic: Crystal Training Method
Description: The Seinaru tends to have access to specialized crystals meant to aid in the user's overall capability in manipulate Light Mana. This training method teaches the apprentice how to compress their chi, and manipulate it by using the crystal as a focal point, and as training wheels. Once gotten the hang of, the user will be more than capable of forming minor constructs based on their light.
Rank: E
Range: Short
Classification: Priest
Light Magic: Illumination
Description: This is a basic technique, meant to light up either one's hand, or their entire body in a blistering surge of Light Chi. It will inevitably force the darkness in a wide radius to be purged, granting the user the capacity to see as clearly as they desire.
Rank: E
Range: Medium
Classification: Priest
Light Magic: Holy Constructs
Description: The Priest is enabled to form a plethora of simple shapes and sizes, to illustrate a picture. It has zero offensive use, but can be applied as obstructions to one's view, or even to show off visuals. It can go through a plethora of colors, allowing for accurate presentations. If slight force is applied, however, the construct dissipates into nothingness.
Rank: E
Range: Medium
Classification: Priest
D-Rank
Light Magic: Ray of Light
Description: This is one of the most essential and basic technique that a Priest may add to their repertoire. After building up the necessary energy, the Light Mage may release a thinned, speedy ray of Light. It doesn't hold much power, but the curving nature of the technique makes this one slightly harder to evade.
Rank: D
Range: Medium
Classification: Priest
Light Magic: Light Shroud
Description: The user releases Light Chi from all angles, allowing a dust-cloud of Light 'Mana' to flow through. It erupts seemingly out of nowhere, with a bright light that may temporarily obscure vision, or at least serve as true deterrent to those in hot pursuit. While it has no offensive potential, the attack serves a seg-way for either escape, or at the very least grants the Priest an opportunity to quickly launch a follow-up technique.
Rank: D
Range: Short
Classification: Priest
Light Magic: Controlled Light Sphere
Description: The user kneads their Light Energy, and forms it into a small, soccer-ball sized sphere. They can send it flying at will, and have significant control over it's path and direction. This makes for an attack that can continuously follow an opponent. However, it's damaging potential is small, making it not all too valuable for putting an opponent down for the count.
Rank: D
Range: Medium
Classification: Priest
Light Magic: Generic Chi Blast
Description: Another generic, yet inexpensive and easy to use technique. For this skill to be applicable, the user simply charges up some chi in their palms, before sending it outward in the form whisky sphere. It crashes into whatever it reaches, and eventually explodes on impact.
Range: Long
Classification: Priest
C-Rank
Light Magic: Charged Chi Blast
Description: The user is able to take their ability to a new stage.
While kneading their special energy, the Priest continuously compacts the building flow towards the epicenter. In no time, a massive ball of energy is accumulated, before eventually being fired off towards the target's desire. It has intense concussive potential, and can easily reach sizes that matches or dwarfs a human. Once in contact, the charged ball explodes, often times leaving a crater in it's wake, and inducing immense damage to the poor soul unfortunate enough to be within it's range.
Rank: C
Range: Medium
Classification: Priest
Light Magic: Light Flash
Description: This technique is based around accumulating a particularly dense gathering of energy around their hands. Once in place, the luminosity is shifted, lighting up to unthinkable heights. As it's developed, a blinding flash washes over the area, and if an opponent is looking directly, it strips away their vision. This often times leaves an opponent open for a follow up.
Range: Medium
Rank: C
Classification: Priest
Light Magic: Holy Barrage!
Description: After kneading their energy, the user holds one hand out, unleashing a constant barrage of speeding light pellets. The spheres of energy move along with ferocious velocity in effort to overwhelm, and ensnare an opponent with a continuous bombardment of Light Energy. What it lacks in power, this technique makes up for in sheer in-avoid-ability.
Range: Long
Rank: C
Classification: Priest
Light Magic: Light Beam
Description: The user is capable of generating a powerful, continuous beam of Light Energy. It moves with significant velocity and can easily engulf an entire area in explosive energy. Likewise, the beam is continuous as well, meaning that the attack itself can be guided and moved at the user's behest.
Range: Medium
Rank: C
Classification: Priest
Light Magic: Lesser Shield of Light
Description: The user juts one hand out, and unleashes a thick veiling of translucent, Light Chi. The skill serves as a barrier or protection wall against any incoming attacks, be they physical or spiritual. It can cover a significant range, accounting not only for the caster, but for those surrounding them as well, should the user choose to extend the technique that far. Nevertheless, once applied, the skill aims to block and protect the user from all avenues of attacks that spawn in the front region.
Range: Medium
Rank: C
Classification: Priest
Light Magic: Chi Flow
Description: The user forms a layer of light energy along their weapons, enhancing it's ability just a tad. This allows the user to produce a phenom not much unlike a Shinobi's chakra flow.
Range: Short
Rank: C
Classification: Priest
Light Magic: Kiai
Description: The user performs a hand-thrust, releasing an almost mpercetible wave of Chi. It covers a wide radius, and given that it is nearly invisible ,tends to be harder to avoid than you'd expect. It performs purely concussive damage as well, making the attack highly sought after for dealing with a large number of opponents in a non-lethal fashion.
Range: Long
Rank: C
Classification: Priest
B-Rank
Light Magic: Light Wall
Description: The user conducts a powerful barrier of Light, meant to consolidate and protect the user from most forms of attack. The wall glows profusely, while also still retaining it's translucent nature. Regardless, it stands up right like a sturdy wall of glass, shielding the user from any incoming assault and typically being able to withstand the blows.
If not able? Well, the manifestation will deter any damage, often times making any attack that get through negligible at best.
It's is known in the Seinaru as an absolute defense.
Rank: B
Range: Medium
Classification: Priest
Light Magic: Holy Grasp
Description: The user releases a massive shroud of Light Energy. It flows outward with immense speed and capability, all in the form of an ethereal, spiritually enhanced hand. The glowing appendage can be used for a plethora of attacks. It be can be lunched forward to go punch an opponent, hoist up an object or organic individual, and even explode on impact to produce deadly damage as well.
Range: Medium
Classification: Priest
Light Magic: Holy Wrath
Description: The user siphons their mana along the area, forcing it to spill out into the atmosphere. It evidently rises overhead, filling the skies with a blistering, shining light. Then in an instant? The user guides the build up of power downward, targeting any particular object or individual of their despise. The downpour of Light Energy occurs in a massive, awe-inspiring beam of destruction, that instantly explodes on impact with the desired target.
It covers a wide radius, and in ancient time was often misconstrued as the Gods smitting lowly human, hence the name 'Holy Wrath'. Given the sudden approach, this technique is exceptionally difficult to evade.
Range: Medium
Classification: Priest
Light Magic: Light Aura
Description: A power-up technique that only the most experience of Light Mages are enabled to use. The user builds up a mass of positive chi within their spirit, and contracts it, empowering the user's very soul. The end result is a powerful, radiation of Light Energy that shrouds their form, and gives a more angelic appearance. This greatly bolsters a Priest's ability in almost all facets, and makes them a true force to be reckoned with on the battle field.
However, the supplement is extremely draining, making it impractical for extended use. Priests are often instructed to use this technique only sparingly, or in short bursts to preserve energy.
Range: Short
Rank:B
Classification: Priest
Light Magic: Light Chi Shockwave
Description: The user builds up immense energy within their core, before eventually send out their might in a powerful, circular ripple of energy and destruction. The flow of light chi is sudden, and can utterly decimate an area. It's wide-range and produces immense, concussive force, that can serve as an offensive weapon, but it may also be used to repel lesser attacks as well.
Range: Medium
Rank: B
Classification: Priest
Light Magic: Divine Slice
Description: Much like any other offensive technique, the main point of emphasis relies in the user building up chi, and condensing it to respectable levels. For this occasion, the user builds up a sharpened blade around their hand, before inevitably whipping it forward, producing a powerful, blade of Light energy that sweeps through the area. It has impeccable speed, and of course the skill possesses immense lethal potential as well given that it's literally mean to bisect opponents.
Rank: B'
Range: Long
Classification: Priest
Light Magic: Light Grenade
Description: The user places their hands together, forming a semi-circle. From that point, Light Chakra is continuously poured and condensed into the form of a compact, circular 'Grenade.' It grows unstable, before the user fires off in a uniformed line. The ball gradually expands mid-path, and eventually erupts into a size-able explosion that seeks to wash away any opposition.
Rank: B
Range: Long
Classification: Priest
A-Rank
Light Magic: Holy Saucer
Description: The user first builds up a massive swirl of Holy Energy. It first begins in the form of a sphere, before being spurned around, and condensed into a disc. The edges are sharpened as well, making the attack hold unrivaled cutting potential, and an aerodynamic shaping that will allow the skill to flow seamlessly through the air. Once the skill is ready, the user is enabled to send a vicious strike meant to chop an enemy right in half.
The attack can only travel in a single direction, making it imperative that the caster aims correctly. However, it is extremely fast and thus hard to evade, making this an elite caliber technique that not many Priestesses are even able to learn on their own
Rank: A
Classification: Priest
Range: Long
Light Magic: Full Powered Light Beam
Description: The user cups their hands together, building up a massive surge of chi in-between their cupped mitts. For every second that the user spends building up their chi, more energy seems to commune towards a single point, building up intense and powerful uproars of chaotic might. Eventually, the cackling ball of unstable Light Chi forces the cupped hands to pry apart.
The hands are then thrust forward to shoot out a streaming, powerful beam of energy, one that can easily eviscerate lesser opponents. It's a continuous bolt of Light Chi as well, and can be carefully guided to chase and harass an opponent for extended periods of time
Rank:A
Classification: Priest
Range: Long
Light Magic: Giga Bomb
Description: The user holds out both hands, generating a powerful, massively growing sphere. It can be generated either over-head, or infront of the caster. Regardless, sparks of energy can be seen gathering from all over, eventually fueling the gargantuan sphere of the individual's chi. Before long, the user is able to release a highly densitized, house-sized blast of chi. It rushes along the air, aiming to engulf and smother any obstacle or opponent foolish enough to stand in it's way.
And once done? The Giga Bomb explodes, releasing a massive, atomic nuke-like eruption of Light Energy. The flare of energy is near blinding, and gales are almost automatic in their development. To say that this leaves a profound effect on the ground would be well. . an understatement, and a mockery to the sheer magnitude of this elite-leveled spell. However, it takes considerable energy.
Rank:A
Classification: Priest
Range: Long
Light Magic: Protective Dome
Description: The user is able to erect a translucent barrier along their entire body. It's range and size is dependent upon the user. However, it can easily stretch out long enough to account for a small militia. More over, the user can apply this technique in order to levitate themselves into the skies and simulate flight. The dome is made entirely of their energy, and thus can serve as conduit for further assaults. Albeit, the attacks that use the dome as a conduit often have to be lower-ranked this this skill.
Regardless, the dome provides elite defenses, making it a true terror on the battle field.
Rank:A
Range: Short
Classification: Priest
Light Magic: Homing Assault
Description: The user is able to send out a rapid on-pour of Holy Discs. The attack numbers in a high quantity, and seems to follow whoever the caster desires. Couple it's velocity with its homing capabilities and you soon have a technique that seemingly refuses to miss. The cluster of light bolts surround a particular target, all intent on latching onto their forms. Once in place, it spreads, before exploding and releasing a maelstrom of cackling electricity.
Rank: A
Range: Long
Classification: Long